We've documented 18 accessibility features for House Flipper, including Low Pressure, No Quick Reactions, Remap Buttons, Play Without Hearing and Moderate Reading. Its accessibility is strongest in Getting Started and Controls but it also has features in Visual, Navigation, Reading and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked House Flipper accessibility 2 years ago. It was re-examined by Ben Kendall and updated 2 years ago.
Accessibility Notes
Your controls, and other pieces of information such as buyer requirements and bank balance are directly overlaid over the gameplay, sometimes making them unclear as they can blend into the background, and are quite small and cannot be adjusted. As there is no dialogue, this information is very important to understanding the game, and the game can be played without any audio in full.
Initially, many of the locations can be quite dark as they are meant to appear dirty and damaged (there is
a slider to increase brightness), but by the end of the transformation the locations are bright and colourful. There are certain repairs that require you to distinguish between colour, and different colours of text are used to identify different things throughout the game.
Each interactive element is clearly outlined in white when you hover over it, and you can change any cockroaches and insects to broken glass to avoid potentially triggering content.
Game Details
Release Date: 17/05/2018, updated in 2019
Out Now: Android, Mac, PC, PS4, Switch, Xbox One, Xbox X|S and iOS
Skill Rating: 10+ year-olds
Players: 1
Genres: Simulation, Strategy and Creative
Accessibility: 18 features
Components: 3D First-Person
Developer: Frozen District (@FrozenDistrict)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 5 accessibility features for Controls in House Flipper which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gestures.
Remap Controls
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
Similar Games With More Accessibility Features for Controls
If you want to play House Flipper, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Chicory: A Colorful Tale (12 Controls Features)
- Minecraft (11 Controls Features)
- Embr (10 Controls Features)
- Cities: Skylines (10 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in House Flipper which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to House Flipper, and offer accessibility features for Difficulty:
- Minecraft (3 Difficulty Features)
- Chicory: A Colorful Tale (2 Difficulty Features)
- Moving Out (2 Difficulty Features)
- Skyblock (1 Difficulty Feature)
Getting Started
We've documented 6 accessibility features for Getting Started in House Flipper which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play House Flipper, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Cities: Skylines (8 Getting Started Features)
- Chicory: A Colorful Tale (7 Getting Started Features)
- Satisfactory (7 Getting Started Features)
- Island Saver (7 Getting Started Features)
Reading
We've documented 1 accessibility feature for Reading in House Flipper which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Similar Games With More Accessibility Features for Reading
If you want to play House Flipper, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Satisfactory (6 Reading Features)
- Skyblock (5 Reading Features)
- Chicory: A Colorful Tale (5 Reading Features)
- Embr (5 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in House Flipper which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Menu Navigation
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Similar Games With More Accessibility Features for Navigation
If you want to play House Flipper, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Minecraft (7 Navigation Features)
- Chicory: A Colorful Tale (5 Navigation Features)
- Skyblock (4 Navigation Features)
- Embr (4 Navigation Features)
Visual
We've documented 3 accessibility features for Visual in House Flipper which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Interactive Elements
Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play House Flipper, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Good Pizza, Great Pizza (8 Visual Features)
- Chicory: A Colorful Tale (7 Visual Features)
- Minecraft (6 Visual Features)
- PowerWash Simulator (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in House Flipper which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play House Flipper, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Skyblock (4 Audio Features)
- Island Saver (4 Audio Features)
- Minecraft (4 Audio Features)
- Foundation (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall