We've documented 2 accessibility features for Red Faction, including Visual Directional Cues and Large Clear Navigation. It has features in Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Red Faction (Series) accessibility 2 years ago.
Accessibility Notes
Game Details
Release Date: 22/05/2001, updated in 2018
Price: 80% off
Out Now: PC, PS3, PS4, PS5, Switch, Xbox 360 and Xbox One
Players: 1
Genres: Shooting, Simulation and Action
Accessibility: 2 features
Components: 3D First-Person, 3D Third-Person, Day and Night and Open World
Developer: Red Faction (@RedFaction)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We haven’t documented any accessibility features for Controls in Red Faction which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Red Faction, and offer accessibility features for Controls:
- Back 4 Blood (13 Controls Features)
- Control (10 Controls Features)
- Dysmantle (8 Controls Features)
- Superhot (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Red Faction which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Red Faction, and offer accessibility features for Difficulty:
- Deep Rock Galactic (2 Difficulty Features)
- Control (2 Difficulty Features)
- The Witcher 3: Wild Hunt (2 Difficulty Features)
- Terraria (2 Difficulty Features)
Getting Started
We haven’t documented any accessibility features for Getting Started in Red Faction which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Red Faction, and offer accessibility features for Getting Started:
- Back 4 Blood (6 Getting Started Features)
- Dysmantle (5 Getting Started Features)
- Control (5 Getting Started Features)
- The Witcher 3: Wild Hunt (4 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Red Faction which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Red Faction, and offer accessibility features for Reading:
- Knack (7 Reading Features)
- Back 4 Blood (6 Reading Features)
- Control (6 Reading Features)
- Dysmantle (4 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in Red Faction which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Visual Directional Cues: Additional in-game visual cues that signpost where to go next and how close you are to arriving. This can be with camera movement to focus on your destination or important items. It can use light, breadcrumb trails, in-world pointers to identify your mission's target location.
Similar Games With More Accessibility Features for Navigation
If you want to play Red Faction, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- The Witcher 3: Wild Hunt (8 Navigation Features)
- The Legend of Zelda: Breath of The Wild (7 Navigation Features)
- Dysmantle (4 Navigation Features)
- Back 4 Blood (3 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Red Faction which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Red Faction, and offer accessibility features for Visual:
- Terraria (6 Visual Features)
- Back 4 Blood (4 Visual Features)
- Dysmantle (4 Visual Features)
- Wildfire (4 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Red Faction which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Red Faction, and offer accessibility features for Audio:
- Dysmantle (2 Audio Features)
- Knack (2 Audio Features)
- The Witcher 3: Wild Hunt (2 Audio Features)
- Terraria (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson