We've documented 7 accessibility features for Supraland, including Low Pressure, Fully Subtitled (Or No Speech), High Contrast Text, Moderate Reading and Hints. Its accessibility is strongest in Getting Started and Reading but it also has features in Controls to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 09/03/2018, updated in 2020
Out Now: PC, PS4, Switch and Xbox One
Skill Rating: 10+ year-olds
Players: 1
Genres: Puzzle, Traversal (Action, Adventure, Platform and Simulation)
Accessibility: 7 features
Components: 3D Third-Person
Developer: Supra Ball (@SupraBall)
Costs: Purchase cost
Controls
We've documented 1 accessibility feature for Controls in Supraland which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Similar Games With More Accessibility Features for Controls
If you want to play Supraland, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Portal 2 (14 Controls Features)
- Portal (11 Controls Features)
- Lego Star Wars: The Skywalker Saga (10 Controls Features)
- Bionic Bay (9 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Supraland which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Supraland, and offer accessibility features for Difficulty:
- Kirby and the Forgotten Land (2 Difficulty Features)
- Lego Star Wars: The Skywalker Saga (1 Difficulty Feature)
- Hypercharge: Unboxed (1 Difficulty Feature)
- Slime Rancher (1 Difficulty Feature)
Getting Started
We've documented 3 accessibility features for Getting Started in Supraland which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Assisted Progress With Hints: The game notices if you get stuck (or you can press a button) and provides information to help you progress. This can offer hints or tutorials popping up during play. This includes hints after you have died, where it can suggest strategies or difficulty settings to adjust or offer to skip past problematic levels.
Similar Games With More Accessibility Features for Getting Started
If you want to play Supraland, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Kirby and the Forgotten Land (7 Getting Started Features)
- Bionic Bay (6 Getting Started Features)
- Slime Rancher (6 Getting Started Features)
- Ruffy and the Riverside (5 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Supraland which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Supraland, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- New Super Lucky's Tale (7 Reading Features)
- Goop Loop (6 Reading Features)
- Lil Gator Game (6 Reading Features)
- Portal 2 (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Supraland which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Supraland, and offer accessibility features for Navigation:
- Lego Star Wars: The Skywalker Saga (8 Navigation Features)
- Splatty's Adventure (7 Navigation Features)
- The Legend of Zelda: Breath of The Wild (7 Navigation Features)
- Ruffy and the Riverside (6 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Supraland which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Supraland, and offer accessibility features for Visual:
- A Hat in Time (7 Visual Features)
- Splatty's Adventure (6 Visual Features)
- Pikuniku (6 Visual Features)
- Lil Gator Game (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Supraland which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Supraland, and offer accessibility features for Audio:
- Lil Gator Game (3 Audio Features)
- Splatty's Adventure (3 Audio Features)
- Oceanhorn 2: Knights of the Lost Realm (2 Audio Features)
- Portal 2 (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Hannah Robertson and Andy Robertson