We've documented 12 accessibility features for Wii Sports, including Select Difficulty, No Repeated Pressing, Motion Aiming, Play Without Hearing and Visual Cues. Its accessibility is strongest in Reading and Visual but it also has features in Controls, Audio, Difficulty and Getting Started to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Wii Sports accessibility 2 years ago. It was re-examined by Andy Robertson and updated 2 years ago.
Game Details
Release Date: 08/02/2006, updated in 2014
Out Now: Wii and Wii U
Skill Rating: 4+ year-olds
Players: 1-4
Genres: Physically Active, Sports (Action, Fighting and Race)
Accessibility: 12 features
Components: 3D Third-Person
Developer: Nintendo (@Nintendo)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 2 accessibility features for Controls in Wii Sports which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Motion
Games that can be played with different sorts of motion controllers.
Motion Aiming: Can use small movements of the gamepad to fine-tune aiming or as the main aiming mechanism. This is sometimes known as Gyro-Aiming. This usually provides the ability to calibrate these controls to taste.
Button Combinations
Specific button operation required to play
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
Similar Games With More Accessibility Features for Controls
If you want to play Wii Sports, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Everybody 1-2-Switch (5 Controls Features)
- Golf With Your Friends (5 Controls Features)
- Otto's Tennis Game (4 Controls Features)
- Dreams Party! (4 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Wii Sports which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Wii Sports, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Everybody's Golf (3 Difficulty Features)
- Otto's Tennis Game (2 Difficulty Features)
- Mario Strikers Battle League (2 Difficulty Features)
- Active Arcade (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in Wii Sports which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play Wii Sports, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Go Vacation (8 Getting Started Features)
- Mario Tennis Aces (5 Getting Started Features)
- Bounden (5 Getting Started Features)
- Wii Music (4 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Wii Sports which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Wii Sports, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Otto's Tennis Game (6 Reading Features)
- Everybody's Golf (5 Reading Features)
- Mario Tennis Aces (5 Reading Features)
- Fru (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Wii Sports which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Wii Sports, and offer accessibility features for Navigation:
- Everybody's Golf (4 Navigation Features)
- Jump Rope Challenge (3 Navigation Features)
- Otto's Tennis Game (2 Navigation Features)
- Everybody 1-2-Switch (2 Navigation Features)
Visual
We've documented 3 accessibility features for Visual in Wii Sports which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Similar Games With More Accessibility Features for Visual
If you want to play Wii Sports, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Otto's Tennis Game (7 Visual Features)
- Jump Rope Challenge (7 Visual Features)
- Active Arcade (6 Visual Features)
- Bounden (6 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Wii Sports which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Audio Events
Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Wii Sports, but it doesn't offer the Audio accessibility features you require, this similar game extends the Audio accessibility:
- Otto's Tennis Game (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Wii
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson