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Back 4 Blood Accessibility Report

Back 4 Blood offers 27 accessibility features in the Difficulty, Getting Started, Reading, Navigation, Controls and Visual areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Back 4 Blood is a multiplayer shooting game where a team of four players work together to survive zombie-infested areas.

NotesAccessibility Notes

The game onboarding asked you (via voice) whether you want to turn on Menu narration and Text-To-Speech. You can choose a male or female voice and Narration covers Menus, Weapon Stats and Card Names.

For subtitles, you can specify how much is captioned, just the Dialogue, additional Ambience or Full. Different characters are indicated with colours that can be adjusted for colourblindness.

You can remap the keyboard (except the Pause menu that is locked to Escape) and pick mapping for the controller. You can switch between Toggles or Holds for Aim, Run, Crouch, Revive and accessing the Communication Wheel. There is an auto walk option. On the controller, the game has Aim Assist and Target Snap options to aid aiming. You can use mouse buttons extensively including extra buttons, mouse wheel up and down.

You can adjust brightness and contrast and turn on an outline enemies option. You can adjust the width and colour of this outline.

Thanks to Antonia I. Martinez who tweeted many of these details. More information is available in the official FAQ.

DetailsGame Details

Content Rating: PEGI 18

Release Date: 12/10/2021

Platforms: PC, PS4, PS5, Xbox One and Xbox Series X|S

Genres: Action, Shooting and Simulation

Accessibility: 27 features

Developer: @TurtleRock

Players: This is a single player game. You can play with up to 8 players online

Costs: Purchase cost. In-game purchases

 

DifficultyDifficulty

Back 4 Blood has 1 accessibility feature for Difficulty which deals with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Back 4 Blood, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

Getting StartedGetting Started

Back 4 Blood has 3 accessibility features for Getting Started which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Onboarding Before Play

Onboarding: The first time you open the game, you are asked to confirm options for control, navigation and accessibility settings. Games can differ in what they present at this stage, but will count for this, provided they include a streamlined onboarding process.

Low Vision Onboarding: The first time you open the game, the default text is high contrast and font size is at least 1/20 (46 pixels on 1080 screen) the height of the screen and in an easy to read font. This enables legally blind visually impaired players to get ready to play.

Assistance During Play

Assistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Back 4 Blood, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

Back 4 Blood has 6 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a younger child could understand.

Text Visibility

Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height of the screen.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, at least 1/20 (46 pixels on 1080 screen) the height of the screen, or can be adjusted to be. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.

Any Speech has Subtitles: All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Captions

Speaker Indicator, their Tone and Environment Sounds: Captions indicate who is speaking and their tone, game sound and music. This can also be indicated visually in the game with character icons or character expressions with text in speech bubbles next to the person speaking. Environmental sounds are provided as extra text within the subtitles.

Voice Acted

Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.

NavigationNavigation

Back 4 Blood has 2 accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces.

Menu Navigation

Menu Narrated: All of the game menus can be narrated for easier navigation. The game menus can therefore be navigated without reading text.

Game Choices Narrated: Player choices through textual user interface are narrated. This enables selections such as dialogue, weapon-choice or character upgrades to be made without reading text.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Back 4 Blood, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

ControlsControls

Back 4 Blood has 10 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

Remap Controls

Can customise the controls for the game as follows:

Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer.

Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings.

Remap Extra Mouse Buttons: Can remap additional buttons on mice that provide more than the two standard buttons.

Remap Mouse Wheel: Can remap the mouse wheel to control aspects of the game when you move it up/down.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the direction stick which is not considered a hold for this purpose.

Controller Vibration

Vibration Optional: Controller vibration not used in the game or you can disable it.

Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.

Sensitivity

You can adjust

Adjust Mouse/Stick Sensitivity, Deadzones and Thresholds: Adjust how sensitive mouse/stick controls are and the related deadzones and thresholds.

 

Similar Games With More Accessibility Features for Controls

If you want to play Back 4 Blood, but it doesn't offer the Controls accessibility features you require, this similar game extends the Controls accessibility:

VisualVisual

Back 4 Blood has 7 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.

Visual Distractions

No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.

Narration for Visual Elements

This is the audible narration of in-game text. Sometimes talk about as Text To Speech, although it may include the narration of no-textual elements. This is different to Text To Voice, which provides player-player textual communication audibly.

Menu Narrated: All of the game menus can be narrated for easier navigation. The game menus can therefore be navigated without reading text.

Game Choices Narrated: Player choices through textual user interface are narrated. This enables selections such as dialogue, weapon-choice or character upgrades to be made without reading text.

Motion sickness friendly

Motion sickness friendly: Option to reduce motion sickness. This includes the ability to disable motion blur, depth of field and field-of-vision effects. It also includes games that don't have these movement elements in the first place.

Colour Options

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Colour adjustments: Adjust colours of characters or game elements for greater visibility. Includes the ability to select which type of colourblind mode you require.

AudioAudio

Back 4 Blood has no accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Back 4 Blood, but offer accessibility features for Audio:

CommunicationCommunication

Back 4 Blood has no accessibility features for Communication which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Back 4 Blood, but offer accessibility features for Communication:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer



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