BedWars Accessibility Report

BedWars offers 33 accessibility features in the Difficulty, Getting Started, Reading, Navigation, Controls, Visual, Audio and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Bed Wars is a game played on Minecraft servers. It's a game similar to the official Minecraft minigames but created by independent developers.

NotesAccessibility Notes

Depending on the server you play on the game and mechanics will vary slightly, but a constant is the focus on high performance and quick and precise reactions. As the rounds are time-limited, there is also a pressure to be as quick as you can.

If you have a screen reader enabled on your platform, Minecraft will automatically enable menu UI narration when the game is launched.

The Minecraft Launcher includes audio cues to help players navigate the login and launch experience. To enable audio cues on the Minecraft Launcher, use the keyboard shortcut Ctrl+B. You should hear a sparkle ringing sound to confirm that the sound is enabled.

You can toggle auto jump to make it easier to get around and you can toggle crouching to be either a click or a hold action.

Most of the text in the game is large and contrasts well in menus, but sometimes text is overlaid directly over gameplay which can make it hard to read. Most servers will have a filter in place on the chat to remove profanity.

DetailsGame Details

Content Rating: PEGI 7+

Skill Rating: 10-16 year-olds

Release Date: 19/01/2017

Platforms: Android, Mac, PC, PS4, PS5, Switch, Xbox One, Xbox Series X|S and iOS

Genres: Action, Fighting, Open World, Platform and Strategy

Accessibility: 33 features

Developer: @BlockmanGo

Players: You can play this with 16 players online

Costs: Purchase cost. In-game purchases

 

DifficultyDifficulty

BedWars has 2 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Competitive Difficulty: Difficulty not adjustable, because you compete against other players.

Cognitive Pressure

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress. This avoids being forced back to the start of a level, or checkpoint when you fail a particular challenge.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play BedWars, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

Getting StartedGetting Started

BedWars has 2 accessibility features for Getting Started which deal with what support is offers to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Onboarding Before Play

Low Vision Onboarding: The first time you open the game, the default text is high contrast and font size is at least 1/6 the height of the screen and in an easy to read font. This enables blind low-vision players to get ready to play.

Assistance During Play

Assistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play BedWars, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

BedWars has 5 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a younger child could understand.

Text Visibility

Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information is at least 1/6 the height of the screen.

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

Subtitles

Any Speech has Subtitles: All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Voiced

All Dialogue is Voiced: All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.

NavigationNavigation

BedWars has 4 accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces.

Menu Navigation

Menu Audio Cues: Navigating menus provide an audio cue for each selection.

Menu Narrated: All of the game menus can be narrated for easier navigation. The game menus can therefore be navigated without reading them.

Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.

Remap Game Menu Access: Can remap buttons to pause, access and navigate the game menu. This enables you to specify which buttons pop up the game menu, navigate and adjust settings and then resume the game.

 

Similar Games With More Accessibility Features for Navigation

If you want to play BedWars, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

ControlsControls

BedWars has 10 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

Touchscreen

Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gesture.

Motion

Motion Controls Not Required: You don’t need motion controls to play the game.

Remap Controls

Can customise the controls for the game as follows:

Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.

Remap Sticks: Can remap the stick controls to controller buttons for easier access of direction controls.

Remap Mouse and Keyboard: Can Remap mouse and keyboard key bindings.

Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons for prolonged periods is not required or can be switched to toggling the action on and off. This is in addition to the direction stick which is not considered a hold for this purpose.

Sensitivity

You can adjust

Adjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are.

VisualVisual

BedWars has 4 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast, or has a slider to make this the case.

Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.

Motion sickness friendly

Motion sickness friendly: Option to reduce motion sickness. This includes the ability to disable motion blur, depth of field and field-of-vision effects. It also includes games that don't have these movement elements in the first place.

 

Similar Games With More Accessibility Features for Visual

If you want to play BedWars, but it doesn't offer the Visual accessibility features you require, this similar game extends the Visual accessibility:

AudioAudio

BedWars has 4 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Customise Audio Levels: Control volume levels of specific events and elements in the game. This enables you to tailor the most important sound levels to ensure you can hear them.

Audio Events

Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.

Visual Depiction of Directional Audio: Indication on-screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

CommunicationCommunication

BedWars has 2 accessibility features for Communication which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.

Player-to-Player Communication

Text Chat: Chat to other players by typing text.

Filtered Chat: Option to filter out profanity and/or sharing of personal information from online chat.

 

Similar Games With More Accessibility Features for Communication

If you want to play BedWars, but it doesn't offer the Communication accessibility features you require, this similar game extends the Communication accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall



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