Boomerang Fu Accessibility Report
Boomerang Fu offers 8 accessibility features in the Difficulty, Reading, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.Boomerang Fu is a fighting game where you control small food-like characters. Using your boomerang the aim is to slice the other players with ranged or melee attacks. You can use a large range of power-ups such as: explosive boomerangs, disguise and telekinesis. You can then put power-ups together to form personalised combinations. The game has simple controls and up to 6 players as well as computer opponents, meaning its great for families wanting to play together.
Boomerang Fu has 1 accessibility feature for Difficulty which deals with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Similar Games With More Accessibility Features for Difficulty
If you want to play Boomerang Fu, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
Boomerang Fu has 2 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a younger child could understand.
Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information is at least 1/6 the height of the screen.
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If you want to play Boomerang Fu, but it doesn't offer the Reading accessibility features you require, this similar game extends the Reading accessibility:
Boomerang Fu has 2 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Can customise the controls for the game as follows:
Remap One Action to Multiple Buttons: Can map multiple buttons to perform the same action to reduce the need to memorise buttons and make the action easier to access.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods is not required, can be turned off or switched to toggling the action on and off. This is in addition to the direction stick which is not considered a hold for this purpose.
Similar Games With More Accessibility Features for Controls
If you want to play Boomerang Fu, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
Boomerang Fu has 1 accessibility feature for Visual which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress.
Similar Games With More Accessibility Features for Visual
If you want to play Boomerang Fu, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
Boomerang Fu has 2 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
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