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Canabalt Accessibility Report

Canabalt offers 11 accessibility features in the Reading, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Canabalt is a side-on running game where you press jump at the right time to keep a small character from falling off buildings or crashing into things. With minimalist visuals, you play the small suited man fleeing from an unknown threat. As the game begins, the player character jumps from the window of an office building onto the roof of a neighbouring building.

NotesAccessibility Notes

This is a hard game, although it does start quite slow. There are no difficulty settings. There is no reading required apart from the description of how you die. You can play the game with a single tap anywhere on the screen. Navigating menus requires tapping on specific parts of the screen. There are audio cues to warn of upcoming dangers that don't have matching visual counterparts.

You can remap keys and adjust audio levels on PC version.

DetailsGame Details

Rating: PEGI 7+

Release Date: 31/08/2009

Platforms: Android, PC, PlayStation Portable and iOS

Genres: Action and Platform

Accessibility: 11 features

Developer: @Semisecret

Players: You can play with 2 players in the same room

Costs: Purchase cost

 

DifficultyDifficulty

Canabalt has no accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck. The following games are similar to Canabalt, but offer accessibility features for Difficulty:

ReadingReading

Canabalt has 1 accessibility feature for Reading which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

No Reading: No reading is required, other than simple menus. The game either has no text or can communicate textual content with visuals and interactions. If reading isn't required because the text is voiced the All Dialogue is Voiced feature indicates this.

 

Similar Games With More Accessibility Features for Reading

If you want to play Canabalt, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

Canabalt has no accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces. The following games are similar to Canabalt, but offer accessibility features for Navigation:

ControlsControls

Canabalt has 6 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

1 Button: Can play with a single button.

Mouse And Keyboard

Keyboard Alone: Can play with just the keyboard.

Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.

Touchscreen

One Tap Anywhere: Can play with touchscreen, tap anywhere.

Remap Controls

Can customise the controls for the game as follows:

Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons for prolonged periods is not required or can be switched to toggling the action on and off. This is in addition to the direction stick which is not considered a hold for this purpose.

 

Similar Games With More Accessibility Features for Controls

If you want to play Canabalt, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

Canabalt has 2 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress.

Colour Options

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

 

Similar Games With More Accessibility Features for Visual

If you want to play Canabalt, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

Canabalt has 2 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

Audio Events

Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.

 

Similar Games With More Accessibility Features for Audio

If you want to play Canabalt, but it doesn't offer the Audio accessibility features you require, this similar game extends the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer



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