Double Kick Heroes Accessibility Report
Double Kick Heroes offers 24 accessibility features in the Difficulty, Reading, Navigation, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.Double Kick Heroes is a heavy metal rhythm game. You tap buttons in time to the music to lead your band through the zombie wasteland. It revolves around the "double kicking" drumming technique. When you get this right you can speed up the music.
Double Kick Heroes has 6 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Adjust After Setting
Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times. By slowing the game, you have more time to interpret what is happening and then execute your actions. It also reduces the pressure on getting things right quickly or the first time you attempt them.
Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.
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If you want to play Double Kick Heroes, but it doesn't offer the Difficulty accessibility features you require, this similar game extends the Difficulty accessibility:
Double Kick Heroes has 4 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a younger child could understand.
Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information is at least 1/6 the height of the screen.
Any Speech has Subtitles: All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Speaker Indicator: Textual captions indicate who is speaking. This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
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If you want to play Double Kick Heroes, but it doesn't offer the Reading accessibility features you require, this similar game extends the Reading accessibility:
Double Kick Heroes has 1 accessibility feature for Navigation which deals with how the game provides guidance and assistance to navigate its worlds and spaces.
Remap Game Menu Access: Can remap buttons to pause, access and navigate the game menu. This enables you to specify which buttons pop up the game menu, navigate and adjust settings and then resume the game.
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If you want to play Double Kick Heroes, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
Double Kick Heroes has 8 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
2 Buttons: Can play with 2 buttons.
Mouse And Keyboard
Keyboard Alone: Can play with just the keyboard.
Motion Controls Available: You can use motion controls, tilting the controller to steer for example.
Motion Controls Not Required: You don’t need motion controls to play the game.
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Remap Mouse and Keyboard: Can Remap mouse and keyboard key bindings.
Remap One Action to Multiple Buttons: Can map multiple buttons to perform the same action to reduce the need to memorise buttons and make the action easier to access.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods is not required, can be turned off or switched to toggling the action on and off. This is in addition to the direction stick which is not considered a hold for this purpose.
Double Kick Heroes has 3 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or this can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
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If you want to play Double Kick Heroes, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
Double Kick Heroes has 2 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Customise Audio Levels: Control volume levels of specific events and elements in the game. This enables you to tailor the most important sound levels to ensure you can hear them.
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If you want to play Double Kick Heroes, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
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