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Due Process Accessibility Report

Due Process offers 21 accessibility features in the Difficulty, Reading, Controls, Visual, Audio and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Due Process is a tactical shooting game that focuses on both the planning and execution of missions. You are presented with a unique mission where teams of five either have to defend or attack a particular location. Spending time talking through tactics with teammates, drawing lines on the map that will guide your play, you then have a number of goes at executing. The best of 6-7 rounds wins. Currently released for PC, but Due Process is “planned to release on Switch, PlayStation and Xbox” at a future date.

DetailsGame Details

Expected Rating: PEGI 16+

Release Date: 20/10/2020

Platforms: PC

Genres: Action, Shooting, Simulation and Strategy

Accessibility: 21 features

Developer: @EnemyCrabGames

Players: You can play this with 10 players online

Costs: Purchase cost

 

DifficultyDifficulty

Due Process has 3 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Competitive Difficulty: Difficulty not adjustable, because you compete against other players.

Assistance

Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.

Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Due Process, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

ReadingReading

Due Process has 2 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a younger child could understand.

Text Visibility

Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information is at least 1/6 the height of the screen.

 

Similar Games With More Accessibility Features for Reading

If you want to play Due Process, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

Due Process has no accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces. The following games are similar to Due Process, but offer accessibility features for Navigation:

ControlsControls

Due Process has 6 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

Remap Controls

Can customise the controls for the game as follows:

Remap Mouse and Keyboard: Can Remap mouse and keyboard key bindings.

Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.

Button Combinations

Specific button operation required to play

Rapid Repeated Pressing Optional: Quick, repeated button pressing is not required, can be skipped or switched to holding a button to trigger a repeated action.

Sensitivity

You can adjust

Adjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are.

Adjust Mouse/Stick Sensitivity, Deadzones and Thresholds: Adjust how sensitive mouse/stick controls are and the related deadzones and thresholds.

 

Similar Games With More Accessibility Features for Controls

If you want to play Due Process, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

Due Process has 4 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress.

Audio Depiction of Event Location: Indication with positional/stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.

Violence

Turn Off Blood: Reduce or disable graphic content of blood and gore.

AudioAudio

Due Process has 4 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

Customise Audio Levels: Control volume levels of specific events and elements in the game. This enables you to tailor the most important sound levels to ensure you can hear them.

Audio Events

Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.

Visual Depiction of Directional Audio: Indication on-screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.

CommunicationCommunication

Due Process has 2 accessibility features for Communication which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.

Player-to-Player Communication

Text Chat: Chat to other players by typing text.

Voice Chat: Chat to other players by speaking with headset.

 

Similar Games With More Accessibility Features for Communication

If you want to play Due Process, but it doesn't offer the Communication accessibility features you require, these similar games extend the Communication accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer



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