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Everybody's Gone to the Rapture Accessibility Report

Everybody's Gone to the Rapture offers 15 accessibility features in the Difficulty, Getting Started, Reading, Navigation, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Everybody’s Gone to the Rapture lands you in a fictional deserted English village in 1984. As you walk the streets of another era you discover bright human forms who re-enact events like a radio play. Through their eyes, you see a web of fear, conspiracy and humdrum disagreements, and piece together the story of the inhabitants’ disappearance.

NotesAccessibility Notes

The game is low-pressure although difficult to progress. You need to visit the right locations and interact with specific on-screen elements.

The majority of the game is voiced. Subtitles can be turned on, but are small, without background blocking and not adjustable. Can play with mouse or gamepad. The simplified controls option means you don't need fine motion control to focus on orbs in the game.

You can turn on a crosshair to help orient yourself and help with motion sickness. You can also turn off motion blur. The Audio Aid option provides visual clues about the direction and location of sounds. You can adjust the game brightness.

DetailsGame Details

Content Rating: PEGI 16

Release Date: 12/08/2015, updated in 2016

Platforms: Mac, PC and PS4

Genres: Adventure, Narrative and Open World

Accessibility: 15 features

Developer: @ChineseRoom

Players: This is a single player game

Costs: Purchase cost

 

DifficultyDifficulty

Everybody's Gone to the Rapture has 2 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.

Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Everybody's Gone to the Rapture, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

Getting StartedGetting Started

Everybody's Gone to the Rapture has 2 accessibility features for Getting Started which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance During Play

Assistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible.

Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Everybody's Gone to the Rapture, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

Everybody's Gone to the Rapture has 4 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student would appreciate.

Subtitles

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Captions

Speaker Indicator: Textual captions indicate who is speaking. This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.

Voice Acted

Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.

 

Similar Games With More Accessibility Features for Reading

If you want to play Everybody's Gone to the Rapture, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

Everybody's Gone to the Rapture has 1 accessibility feature for Navigation which deals with how the game provides guidance and assistance to navigate its worlds and spaces.

Head-Up Display

Head-Up Display Navigation: Indication of where to go next with arrows, minimaps and cookie trails. This provides clear ongoing guidance about where you are and where you need to go.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Everybody's Gone to the Rapture, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

ControlsControls

Everybody's Gone to the Rapture has 2 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

 

Similar Games With More Accessibility Features for Controls

If you want to play Everybody's Gone to the Rapture, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

Everybody's Gone to the Rapture has 2 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.

Motion Sickness Friendly

Motion Sickness Friendly: Option to reduce motion sickness in 3D games. This includes the ability to disable motion blur, depth of field and field-of-vision effects. It also includes games that don't have these movement elements in the first place.

 

Similar Games With More Accessibility Features for Visual

If you want to play Everybody's Gone to the Rapture, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

Everybody's Gone to the Rapture has 2 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Audio Events

Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Everybody's Gone to the Rapture, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer



Image of the cover of the hardback edition of the Taming Gaming book  by Andy Robertson Image 311 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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