Frogger In Toy Town Accessibility Report
Frogger In Toy Town offers 21 accessibility features in the Difficulty, Reading, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.Frogger In Toy Town is a jumping and running game that updates the classic Frogger road-crossing challenge. You play in rich three dimensional environments with objects that interact with each other. As well as looking nice, this adds a physical dimension to the gameplay and offers hidden collectables in each level.
Frogger In Toy Town has 2 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game.
Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.
Similar Games With More Accessibility Features for Difficulty
If you want to play Frogger In Toy Town, but it doesn't offer the Difficulty accessibility features you require, this similar game extends the Difficulty accessibility:
Frogger In Toy Town has 5 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a younger child could understand.
Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information is at least 1/6 the height of the screen.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.
Speaker Indicator: Textual captions indicate who is speaking. This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Frogger In Toy Town has no accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces. The following games are similar to Frogger In Toy Town, but offer accessibility features for Navigation:
Frogger In Toy Town has 7 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
1 Button & Single Stick: Can play with button and stick.
Mouse And Keyboard
Keyboard Alone: Can play with just the keyboard.
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
One Motion Targeted: Can play with touchscreen, tap and swipe or hold gesture.
Can customise the controls for the game as follows:
Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods is not required or can be switched to toggling the action on and off. This is in addition to the direction stick which is not considered a hold for this purpose.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction.
Frogger In Toy Town has 4 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress.
Similar Games With More Accessibility Features for Visual
If you want to play Frogger In Toy Town, but it doesn't offer the Visual accessibility features you require, this similar game extends the Visual accessibility:
Frogger In Toy Town has 3 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
iOS Apple Arcade
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
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