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Gears 5 (Series) Accessibility Report

Gears 5 offers 36 accessibility features in the Difficulty, Reading, Navigation, Controls, Visual, Audio and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Gears of War is a series of shooting game about a conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent. It's a big brash game franchise with six games, a comic book series and five novels.

NotesAccessibility Notes

Gears 5 offers the following accessibility options:

Enabling Fabricator Ping will cause the fabricator in Horde to emit a ping sound while in tac-com. The ping will increase in volume as you approach, making it a valuable navigational tool.

Navigation Ping Escape Mode offers four settings to aid navigation through the Hive maps for players without sight. This places a cookie-trail style direction indicator that emits an audible ping. This is available from the Operation 7 update as a new navigation feature added in conjunction with accessibility consultants.

Target Lock feature aids aiming at enemies. Provided you update the game you can use this feature on any difficulty.

DetailsGame Details

Rating: PEGI 18+

Release Date: 07/11/2006, updated in 2019

Price: 60% off

Platforms: PC, Xbox 360, Xbox One and Xbox Series X|S

Genres: Action, Adventure, Creative, Narrative and Shooting

Accessibility: 36 features

Developer: @CoalitionGears

Players: You can play with 3 players in the same room and up to 10 players online

Costs: Purchase cost. In-game purchases

 

DifficultyDifficulty

Gears 5 has 5 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

Adjust After Setting

Adjustable Anytime: You can adjust the difficulty while playing, without having to restart the level you are on. This enables you to quickly adjust the game to suit your needs and see the difference immediately.

Cognitive Pressure

Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.

Assistance

Assistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible.

Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.

ReadingReading

Gears 5 has 7 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student would appreciate.

Text Visibility

Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information is at least 1/6 the height of the screen.

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.

Any Speech has Subtitles: All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Captions

Speaker Indicator, their Tone and Environment Sounds: Captions indicate who is speaking and their tone, game sound and music. This can also be indicated visually in the game with character icons or character expressions with text in speech bubbles next to the person speaking. Environmental sounds are provided as extra text within the subtitles.

Voiced

Some Dialogue is Voiced: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.

NavigationNavigation

Gears 5 has 3 accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces.

Clarity

Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.

Head-Up Display

Adjust Head-Up Display: Resize and adjust the content of the head-up display. This enables it to be made more visible. It can also enable the removal of too much information that can be distracting or confusing.

Menu Navigation

Menu Narrated: All of the game menus are narrated for easier navigation, or there is the option to provide this. The game menus can therefore be navigated without reading them.

ControlsControls

Gears 5 has 11 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

Remap Controls

Can customise the controls for the game as follows:

Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.

Swap Sticks: Can swap the sticks over so that you can use the opposite sticks to control the game.

Remap Mouse and Keyboard: Can Remap mouse and keyboard key bindings.

Remap One Action to Multiple Buttons: Can map multiple buttons to perform the same action to reduce the need to memorise buttons and make the action easier to access.

Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons for prolonged periods is not required, can be turned off or switched to toggling the action on and off. This is in addition to the direction stick which is not considered a hold for this purpose.

Rapid Pressing Optional: Quick, repeated button pressing not required, can be skipped or disabled or switched to holding a button to trigger a repeated action.

Controller Vibration

Vibration Optional: Controller vibration not used in the game or you can disable it.

Sensitivity

You can adjust

Adjust Mouse/Stick Sensitivity, Deadzones and Thresholds: Adjust how sensitive mouse/stick controls are and the related deadzones and thresholds.

VisualVisual

Gears 5 has 4 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visual Distractions

No Screen Shake: No screen shake effect or this can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress.

Colour Options

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Violence

Turn Off Blood: Reduce or disable graphic content of blood and gore.

AudioAudio

Gears 5 has 2 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Customise Audio Levels: Control volume levels of specific events and elements in the game. This enables you to tailor the most important sound levels to ensure you can hear them.

Audio Events

Visual Depiction of Directional Audio: Indication on-screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.

 

Similar Games With More Accessibility Features for Audio

If you want to play Gears 5, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

CommunicationCommunication

Gears 5 has 4 accessibility features for Communication which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.

Player-to-Player Communication

Text Chat: Chat to other players by typing text.

Filtered Chat: Option to filter out profanity and/or sharing of personal information from online chat.

Convert Text to Voice

Text to Voice: Sent text messages as voice to other players.

Convert Voice to Text

Voice to Text: Convert voice from other players to text messages.

 

Similar Games With More Accessibility Features for Communication

If you want to play Gears 5, but it doesn't offer the Communication accessibility features you require, this similar game extends the Communication accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer, @GeekDadGamer and @SightlessKombat



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