Close search results

Golf Club: Wasteland Accessibility Report

We've documented 28 accessibility features for Golf Club: Wasteland in the Difficulty, Getting Started, Reading, Navigation, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Golf Club: Wasteland is a golf game in an unusual setting. You play on an earth decimated by an environmental catastrophe. Through beautiful visuals and eerie audio, you piece together what has happened to the planet to cause such devastation. It's an unusual way to tell a story, but one that combines 2D golfing and a surprisingly moving narrative about loss, loneliness, regret and an indictment of capitalism and corporate greed.

NotesAccessibility Notes

There are three difficulty levels available and, on the easiest, there is no way to fail; you simply keep trying until you succeed or decide to skip the level.

While much of the text is high contrast, a lot of it is also very small. Because the game is played on a 2d plane it is very easy to tell where the hole is and how to get to it on a given level. While the game can be played without sound given all the audio (which isn't essential to the gameplay) has subtitles, the sound does greatly enrich the experience.

DetailsGame Details

Content Rating: PEGI 3

Skill Rating: 11-14 year-olds

Release Date: 16/06/2021, updated in 2021

Platforms: PC, PS4, PS5, Switch, Xbox One and Xbox Series X|S

Genres: Narrative, Puzzle, Simulation and Sports

Accessibility: 28 features

Developer: @Demagog_Studio

Players: This is a single player game

Costs: Purchase cost

 

DifficultyDifficulty

We've documented 8 accessibility features for Difficulty in Golf Club: Wasteland which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

Adjust After Setting

Adjustable Anytime: You can adjust the difficulty while playing, without having to restart the level you are on. This enables you to quickly adjust the game to suit your needs and see the difference immediately.

Cognitive Pressure

Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.

Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.

Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times. By slowing the game, you have more time to interpret what is happening and then execute your actions. It also reduces the pressure on getting things right quickly or the first time you attempt them.

No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.

Unfailable: There is no fail state for any game level, where you lose progress or have to start again. Or there are options to make failing impossible: infinite health or lives, unlimited time. Sometimes called "God Mode".

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress. This avoids being forced back to the start of a level, or checkpoint when you fail a particular challenge.

Getting StartedGetting Started

We've documented 1 accessibility feature for Getting Started in Golf Club: Wasteland which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance During Play

Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Golf Club: Wasteland, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 5 accessibility features for Reading in Golf Club: Wasteland which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Text Visibility

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, at least 1/20 (46 pixels on 1080 screen) the height of the screen, or can be adjusted to be. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Voice Acted

All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.

NavigationNavigation

We've documented 2 accessibility features for Navigation in Golf Club: Wasteland which deal with how the game provides guidance and assistance to navigate its worlds and spaces.

Clarity

Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.

Clear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. This also states which missions can't be attempted because you do not have the appropriate items yet.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Golf Club: Wasteland, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

ControlsControls

We've documented 6 accessibility features for Controls in Golf Club: Wasteland which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

1 Button & Single Stick: Can play with button and stick.

Mouse And Keyboard

Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.

Remap Controls

Can customise the controls for the game as follows:

Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.

No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).

Sensitivity

You can adjust

Adjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are.

 

Similar Games With More Accessibility Features for Controls

If you want to play Golf Club: Wasteland, but it doesn't offer the Controls accessibility features you require, this similar game extends the Controls accessibility:

VisualVisual

We've documented 5 accessibility features for Visual in Golf Club: Wasteland which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Contrast

Colourful Contrasting Palette: Game uses generally high contrast and bright visuals, or has a slider to make this the case.

Interactive Elements

Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.

Visual Distractions

No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action.

Motion Sickness Friendly

Motion Sickness Friendly: Option to reduce motion sickness in 3D games. This includes the ability to disable motion blur, depth of field and field-of-vision effects. It also includes games that don't have these movement elements in the first place.

Colour Options

Colour blind friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode.

 

Similar Games With More Accessibility Features for Visual

If you want to play Golf Club: Wasteland, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

We've documented 1 accessibility feature for Audio in Golf Club: Wasteland which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Golf Club: Wasteland, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall



Image of the cover of the hardback edition of the Taming Gaming book  by Andy Robertson Image 311 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

YouTube | Facebook | Twitter | Discord | Contact | Help