Infernium Accessibility Report
- Difficulty: Instructions are provide with illustrations and text. You can opt for more tutorials, slower enemies or play without enemies. You can also disable permanently dying.
- Reading: There is no dialogue in the game to read, although there are notes you find that need to be read.
- Image calibration: Any item you can interact with is highlighted with visual cues. The game is designed to be colour blind friendly.
- Audio calibration:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Read more about system accessibility settings.
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