Promoted

Kingdom Hearts: Melody of Memory (Series) Accessibility Report

Kingdom Hearts: Melody of Memory offers 17 accessibility features in the Difficulty, Reading, Navigation, Controls, Visual, Audio and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Kingdom Hearts: Melody of Memory is an action-rhythm game. You play through songs from the Kingdom Hearts series of video games by hitting enemies in time with the music with your staff. This makes for a nice blend of rhythm and combat.

NotesAccessibility Notes

The game offers a One-Button mode. Although, you will need to beat the song in story mode. Many beginner songs can be beaten with one button. In addition, the timing between the music and the game's track can be adjusted to match how you process the audio signifiers. The game provides a visual ring to time your attacks, while you learn the songs.

DetailsGame Details

Rating: PEGI 12+

Release Date: 11/11/2020

Price: 50% off

Platforms: Nintendo Switch and PlayStation 4

Genres: Action and Rhythm

Accessibility: 17 features

Developer: @SquareEnix

Players: You can play with 2 players in the same room and up to 2 players online

Costs: Purchase cost

 

DifficultyDifficulty

Kingdom Hearts: Melody of Memory has 5 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.

Adjust After Setting

Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.

Cognitive Pressure

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress. This avoids being forced back to the start of a level, or checkpoint when you fail a particular challenge.

Assistance

Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.

ReadingReading

Kingdom Hearts: Melody of Memory has 3 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a younger child could understand.

Subtitles

Some Speech has Subtitles: Some spoken content has subtitles. This reduces the pressure on interpreting all the spoken content, although not everything is captured textually.

Voiced

All Dialogue is Voiced: All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.

NavigationNavigation

Kingdom Hearts: Melody of Memory has 1 accessibility feature for Navigation which deals with how the game provides guidance and assistance to navigate its worlds and spaces.

Clarity

Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.

ControlsControls

Kingdom Hearts: Melody of Memory has 1 accessibility feature for Controls which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

 

Similar Games With More Accessibility Features for Controls

If you want to play Kingdom Hearts: Melody of Memory, but it doesn't offer the Controls accessibility features you require, this similar game extends the Controls accessibility:

VisualVisual

Kingdom Hearts: Melody of Memory has 5 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.

Visual Distractions

No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress.

Colour Options

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

AudioAudio

Kingdom Hearts: Melody of Memory has 1 accessibility feature for Audio which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Customise Audio Levels: Control volume levels of specific events and elements in the game. This enables you to tailor the most important sound levels to ensure you can hear them.

 

Similar Games With More Accessibility Features for Audio

If you want to play Kingdom Hearts: Melody of Memory, but it doesn't offer the Audio accessibility features you require, this similar game extends the Audio accessibility:

CommunicationCommunication

Kingdom Hearts: Melody of Memory has 1 accessibility feature for Communication which deals with how you can communicate with other players in the game and what options are available to customise and control this interaction.

Player-to-Player Communication

Preset Chat: Communicate with other players with word-less icons, sounds or preset phrases.

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @JonahMonaghan



Image of the cover of the hardback edition of the Taming Gaming book  by Andy Robertson List of logos of the supporters of the Family Video Game Database  Playability Initiative  AskAboutGames  Parent Zone  Game Well Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

YouTube | Facebook | Twitter | Discord | Contact | Help