Koral Accessibility Report
- Difficulty: There's no time pressure to advance, but there is time-limited collection required.
- Reading: There is not a lot of text to read, apart from the educational elements, and the text can be adjusted in size.
- Controls: You can't remap controls although they are simple. The game can be played with either keyboard or sticks.
- Image calibration: Educational text, although resizable, is against a dark background. Visual cues are also highlighted by audio.
- Audio calibration: In the Audio menu you can independently adjust the volume of music and sound effects. Audio cues are also highlighted by visuals.
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
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