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Marvel Contest of Champions Accessibility Report

Marvel Contest of Champions offers 15 accessibility features in the Difficulty, Getting Started, Reading, Navigation, Controls, Visual, Audio and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Marvel Contest of Champions is a fighting game where you collect teams of Marvel characters to fight against computer-controlled characters. The fights are one versus one that work through increasingly harder opponents. It's novel because you can form alliances with other online players to go head to head against other player's teams, although all fights are versus the computer and not other players.

NotesAccessibility Notes

Although you can't select a difficulty for a specific fight, there are a wide range of difficulties that levels can be, and the game does not force you onto harder difficulty levels, making it a choice for you to make. You can still collect most of the characters even at the lower difficulties. The game automatically saves after each fight.

You need to be able react quickly to attacks by the opposing character, swiping, tapping and holding specific parts of the screen to counter and deflect the incoming attacks and fight back.

The text, regarding how to play and general information, is quite small and is sometimes a similar colour to the background, ie. dark red text on a dark grey background. In the cutscenes, which are presented like a comic book, the dialogue is not voiced, but appears in speech bubbles and, generally contrasts well with the speech bubble colour. It is, however, still quite small and could be hard to read for some. During fights, the background is s static image that pans slightly left or right, depending on where the fight is occurring on the screen.

DetailsGame Details

Content Rating: PEGI 12

Release Date: 10/12/2014

Price: Free

Platforms: Android and iOS

Genres: Fighting

Accessibility: 15 features

Developer: @Kabam

Players: This is a single player game

Costs: Free. Season pass and in-game 'loot box' purchases

 

DifficultyDifficulty

Marvel Contest of Champions has 1 accessibility feature for Difficulty which deals with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress. This avoids being forced back to the start of a level, or checkpoint when you fail a particular challenge.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Marvel Contest of Champions, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

Getting StartedGetting Started

Marvel Contest of Champions has 1 accessibility feature for Getting Started which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance During Play

Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Marvel Contest of Champions, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

Marvel Contest of Champions has 3 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student would appreciate.

Subtitles

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Captions

Speaker Indicator: Textual captions indicate who is speaking. This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.

 

Similar Games With More Accessibility Features for Reading

If you want to play Marvel Contest of Champions, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

Marvel Contest of Champions has 1 accessibility feature for Navigation which deals with how the game provides guidance and assistance to navigate its worlds and spaces.

Head-Up Display

Head-Up Display Navigation: Indication of where to go next with arrows, minimaps and cookie trails. This provides clear ongoing guidance about where you are and where you need to go.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Marvel Contest of Champions, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

ControlsControls

Marvel Contest of Champions has 2 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Touchscreen

Additional gestures may be required for games played with a screenreader like VoiceOver.

Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gestures.

Motion

Motion Controls Not Required: You don’t need motion controls to play the game.

 

Similar Games With More Accessibility Features for Controls

If you want to play Marvel Contest of Champions, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

Marvel Contest of Champions has 3 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast, or has a slider to make this the case.

Visual Distractions

No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.

 

Similar Games With More Accessibility Features for Visual

If you want to play Marvel Contest of Champions, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

Marvel Contest of Champions has 2 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

CommunicationCommunication

Marvel Contest of Champions has 2 accessibility features for Communication which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.

Player-to-Player Online Communication

This is how players communicate with each other in online games. This can be to plan strategy, chat as they play or co-ordinate resources.

Text Chat: Chat to other players by typing text.

Filtered Chat: Option to filter out profanity and/or sharing of personal information from online chat.

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall



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The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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