No Man's Sky Accessibility Report
No Man's Sky offers 24 accessibility features in the Difficulty, Getting Started, Reading, Navigation, Controls, Visual, Audio and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.No Man's Sky is a space simulation about exploring endless planets and galaxies. It invites you to take your spaceship to explore and colonise a universe rich with diverse planets, creatures and fauna. Facing so vast a space is daunting at first, but a rhythm of survival, combat and trading draw you into a space drama of your own making. Choose a home planet and join other players to subdue the wilds of this breathtaking universe.
The option to manually save anytime isn't available to you until they can build a portable save point, before that you are only able to autosave by exiting your ship or activating a beacon.
Content Rating: PEGI 7
Skill Rating: 12-18 year-olds
Release Date: 10/08/2016, updated in 2018
Price: 48% off
Platforms: PC, PS4 and Xbox One
Genres: Open World and Simulation
Accessibility: 24 features
Players: This is a single player game. You can play with up to 32 players online
Costs: Purchase cost
No Man's Sky has 4 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Unfailable: There is no fail state for any game level, or there are options to make failing impossible: infinite health or lives, unlimited time. Sometimes called "God Mode".
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress. This avoids being forced back to the start of a level, or checkpoint when you fail a particular challenge.
No Man's Sky has 3 accessibility features for Getting Started which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance During Play
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game.
Rubber Banding: Trailing players are dynamically given an advantage, or the game gets easier if you die frequently. This is usually in multiplayer games, but can also include single-player games that adjust difficulty dynamically.
Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.
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If you want to play No Man's Sky, but it doesn't offer the Getting Started accessibility features you require, this similar game extends the Getting Started accessibility:
No Man's Sky has 3 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Extensive Complex Reading: Extensive reading required. The quantity and complexity of reading is suitable for someone who loves long books and enjoys extended dialogue or narrative descriptions.
Some Speech has Subtitles: Some spoken content has subtitles. This reduces the pressure on interpreting all the spoken content, although not everything is captured textually.
Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.
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If you want to play No Man's Sky, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
No Man's Sky has 1 accessibility feature for Navigation which deals with how the game provides guidance and assistance to navigate its worlds and spaces.
Visual Directional Cues: Additional visual cues that signpost where to go next and how close you are to arriving. This can be with camera movement to focus on your destination or important items. It can use light, breadcrumb trails, in-world pointers to identify your mission's target location.
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No Man's Sky has 8 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Motion Controls Not Required: You don’t need motion controls to play the game.
Can customise the controls for the game as follows:
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Specific button operation required to play
Rapid Repeated Pressing Optional: Quick, repeated button pressing is not required, can be skipped or switched to holding a button to trigger a repeated action.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.
You can adjust
Adjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are.
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If you want to play No Man's Sky, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
No Man's Sky has 1 accessibility feature for Visual which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
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If you want to play No Man's Sky, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
No Man's Sky has 2 accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
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If you want to play No Man's Sky, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
No Man's Sky has 2 accessibility features for Communication which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.
Voice Chat: Chat to other players by speaking with headset.
Convert Voice to Text
Provide other player's spoken communication as readable text.
Voice to Text: Convert voice from other players to text messages.
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If you want to play No Man's Sky, but it doesn't offer the Communication accessibility features you require, these similar games extend the Communication accessibility:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
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