Our accessibility experts are yet to assess Patapon. If you'd like to suggest accessibility features we should record for Patapon, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.Patapon and its sequels take rhythmic button-pressing in a real-time battle direction. You assemble a stylised army and then take your troops to battle by tapping buttons in time with the rhythm. How well you press the buttons in time with the music determines how well you land each of your attacks.
Game Details
Release Date: 22/02/2008
Out Now: PC, PS Vita, PS4, PS5 and PSP
Skill Rating: 10+ year-olds
Players: 1
Genres: Fighting, Rhythm (Action and Strategy)
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Side-On and Hand-Made
Developer: Sony Japan Studio (@SonyJapanStudio)
Costs: Purchase cost
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative