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Scott Pilgrim vs. The World: The Game Accessibility Report

Scott Pilgrim vs. The World: The Game offers 16 accessibility features in the Difficulty, Getting Started, Reading, Navigation, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Scott Pilgrim vs. The World: The Game is an arcade-style fighting game. In the game, you take control of one of seven playable characters from the comic book series and travel through Toronto, Canada facing the seven evil exes of Ramona Flowers.

DetailsGame Details

Content Rating: PEGI 12

Release Date: 10/08/2010, updated in 2021

Platforms: PC, PS3, PS4, Stadia, Switch, Xbox 360 and Xbox One

Genres: Action and Fighting

Accessibility: 16 features

Developer: @Ubisoft

Players: You can play with 4 players in the same room and up to 4 players online

Costs: Purchase cost

 

DifficultyDifficulty

Scott Pilgrim vs. The World: The Game has 4 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

Adjust After Setting

Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.

Cognitive Pressure

Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress. This avoids being forced back to the start of a level, or checkpoint when you fail a particular challenge.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Scott Pilgrim vs. The World: The Game, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

Getting StartedGetting Started

Scott Pilgrim vs. The World: The Game has 1 accessibility feature for Getting Started which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance During Play

View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Scott Pilgrim vs. The World: The Game, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

Scott Pilgrim vs. The World: The Game has 2 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

No Reading: No reading is required, other than simple menus. The game either has no text or can communicate textual content with visuals and interactions. If reading isn't required because the text is voiced the All Dialogue is Voiced feature indicates this.

Subtitles

Any Speech has Subtitles: All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

 

Similar Games With More Accessibility Features for Reading

If you want to play Scott Pilgrim vs. The World: The Game, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

Scott Pilgrim vs. The World: The Game has 2 accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces.

Clarity

Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.

Head-Up Display

Head-Up Display Navigation: Indication of where to go next with arrows, minimaps and cookie trails. This provides clear ongoing guidance about where you are and where you need to go.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Scott Pilgrim vs. The World: The Game, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

ControlsControls

Scott Pilgrim vs. The World: The Game has 3 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse And Keyboard

Keyboard Alone: Can play with just the keyboard.

Controller Vibration

Vibration Optional: Controller vibration not used in the game or you can disable it.

 

Similar Games With More Accessibility Features for Controls

If you want to play Scott Pilgrim vs. The World: The Game, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

Scott Pilgrim vs. The World: The Game has 3 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast, or has a slider to make this the case.

Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.

Colour Options

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

 

Similar Games With More Accessibility Features for Visual

If you want to play Scott Pilgrim vs. The World: The Game, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

Scott Pilgrim vs. The World: The Game has 1 accessibility feature for Audio which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

 

Similar Games With More Accessibility Features for Audio

If you want to play Scott Pilgrim vs. The World: The Game, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

CommunicationCommunication

Scott Pilgrim vs. The World: The Game has no accessibility features for Communication which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Scott Pilgrim vs. The World: The Game, but offer accessibility features for Communication:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Stadia
Stadia offers some system accessibility features. Tandem enables you to use two controllers to play one character. This also enables you to connect other controllers like the Xbox Adaptive Controller.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @JonahMonaghan



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