We've documented 3 accessibility features for Sir Lovelot, including Audio Cues, Minimal Reading and Tutorials. Its accessibility is strongest in Getting Started and Reading but it also has features in Visual to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 03/03/2021
Out Now: PC, PS4, PS5, Switch and Xbox One
Players: 1
Genres: Action, Platform and Adventure
Accessibility: 3 features
Components: 2D Side-On and Pixels
Developer: Pixel Games (@PixelGames)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in Sir Lovelot which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Sir Lovelot, and offer accessibility features for Controls:
- Ori and the Will of the Wisps (9 Controls Features)
- Getting Over It with Bennett Foddy (7 Controls Features)
- Tres-Bashers (6 Controls Features)
- PJ Masks: Heroes of the Night (6 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Sir Lovelot which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Sir Lovelot, and offer accessibility features for Difficulty:
- Tiny Thor (2 Difficulty Features)
- Eagle Island (2 Difficulty Features)
- Ori and the Blind Forest (1 Difficulty Feature)
- The Knight Witch (1 Difficulty Feature)
Getting Started
We've documented 1 accessibility feature for Getting Started in Sir Lovelot which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play Sir Lovelot, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- PJ Masks: Heroes of the Night (5 Getting Started Features)
- The Knight Witch (4 Getting Started Features)
- Ender Lilies: Quietus of the Knights (4 Getting Started Features)
- Eagle Island (4 Getting Started Features)
Reading
We've documented 1 accessibility feature for Reading in Sir Lovelot which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Similar Games With More Accessibility Features for Reading
If you want to play Sir Lovelot, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Metroid Dread (6 Reading Features)
- PJ Masks: Heroes of the Night (6 Reading Features)
- Cyber Shadow (6 Reading Features)
- Tres-Bashers (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Sir Lovelot which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Sir Lovelot, and offer accessibility features for Navigation:
- PJ Masks: Heroes of the Night (5 Navigation Features)
- The Knight Witch (4 Navigation Features)
- Metroid Dread (4 Navigation Features)
- Cyber Shadow (4 Navigation Features)
Visual
We've documented 1 accessibility feature for Visual in Sir Lovelot which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Similar Games With More Accessibility Features for Visual
If you want to play Sir Lovelot, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Cyber Shadow (7 Visual Features)
- PJ Masks: Heroes of the Night (6 Visual Features)
- The Knight Witch (5 Visual Features)
- Eagle Island (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Sir Lovelot which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Sir Lovelot, and offer accessibility features for Audio:
- Tiny Thor (2 Audio Features)
- Ori and the Blind Forest (2 Audio Features)
- The Knight Witch (2 Audio Features)
- PJ Masks: Heroes of the Night (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Hannah Robertson