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Sometimes
You Die
5 Accessibility Features

We've documented 5 accessibility features for Sometimes You Die, including Colour Blind Friendly, Partially Voiced, Minimal Reading, Save Anytime and Two Motions Targeted. Its accessibility is strongest in Reading and Controls but it also has features in Getting Started and Visual to reduce unintended barriers.

This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Sometimes You Die is an unusual sliding and jumping game. As you play there is a written narrative on the walls of each level that discusses game design, player motivation and the metaphysics of life. More unusual though, is that to progress you have to die. When you do your cube character remains in the level. This means you can use your previous lives to create platforms that help you progress.

External examiner, Philipp Stollenmayer, first checked Sometimes You Die accessibility 2 years ago. It was re-examined by Andy Robertson and updated 11 months ago.

DetailsGame Details

Release Date: 17/03/2014, updated in 2018

Out Now: Android and iOS

Skill Rating: 11+ year-olds

Players: 1

Genres: Brain Game, Platform (Action, Puzzle and Simulation)

Accessibility: 5 features

Components: 2D Side-On and Pixels

Developer: Kamibox Ph (@Kamibox_Ph)

Costs: Purchase cost

 

ControlsControls

We've documented 1 accessibility feature for Controls in Sometimes You Die which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Touchscreen

Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.

Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gestures.

 

Similar Games With More Accessibility Features for Controls

If you want to play Sometimes You Die, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

DifficultyDifficulty

We haven’t documented any accessibility features for Difficulty in Sometimes You Die which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Sometimes You Die, and offer accessibility features for Difficulty:

Getting StartedGetting Started

We've documented 1 accessibility feature for Getting Started in Sometimes You Die which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance For Progressing

These features aid your progress through the game offering different ways of maintaining your progression.

Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Sometimes You Die, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 2 accessibility features for Reading in Sometimes You Die which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Voice Acted

Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.

 

Similar Games With More Accessibility Features for Reading

If you want to play Sometimes You Die, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

We haven’t documented any accessibility features for Navigation in Sometimes You Die which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Sometimes You Die, and offer accessibility features for Navigation:

VisualVisual

We've documented 1 accessibility feature for Visual in Sometimes You Die which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Colour Options

Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.

 

Similar Games With More Accessibility Features for Visual

If you want to play Sometimes You Die, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

We haven’t documented any accessibility features for Audio in Sometimes You Die which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Sometimes You Die, and offer accessibility features for Audio:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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