Our accessibility experts are yet to assess Subdefuge. If you'd like to suggest accessibility features we should record for Subdefuge, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.Subdefuge is a strategy game played with human opponents. The game is designed to be played over a week or so, to give players time to talk between goes. This encourages players to team up, trick or double-cross other players to get them to make the move to their advantage. It's like the board game Diplomacy but with the complex mechanics handled in a beautifully simple interface.
Game Details
Release Date: 07/03/2017
Out Now: Android and iOS
Players: 1-2 (10 online)
Genres: Battle, Communication, Strategy (Puzzle and Simulation)
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Side-On, Open World and Text
Developer: Ron Carmel (@RonCarmel)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative