We've documented 9 accessibility features for Super Punch Patrol, including Select Difficulty, Multiple Buttons & Single Stick, Minimal Reading, View Controls and Select Preset Controls. Its accessibility is strongest in Visual and Controls but it also has features in Difficulty, Getting Started and Reading to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 17/09/2020
Out Now: Switch
Players: 1-2
Accessibility: 9 features
Components: 2D Side-On and Hand-Made
Developer: Bertil Horberg (@BertilHorberg)
Costs: Purchase cost
Controls
We've documented 2 accessibility features for Controls in Super Punch Patrol which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Remap Controls
Can customise the controls for the game as follows:
Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer.
Similar Games With More Accessibility Features for Controls
If you want to play Super Punch Patrol, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Street Fighter 6 (11 Controls Features)
- Double Kick Heroes (7 Controls Features)
- Teenage Mutant Ninja Turtles: Shredder's Revenge (6 Controls Features)
- Young Souls (6 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Super Punch Patrol which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Super Punch Patrol, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Young Souls (3 Difficulty Features)
- Double Kick Heroes (3 Difficulty Features)
- Teenage Mutant Ninja Turtles: Shredder's Revenge (2 Difficulty Features)
- Scott Pilgrim vs. The World: The Game (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in Super Punch Patrol which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Similar Games With More Accessibility Features for Getting Started
If you want to play Super Punch Patrol, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Street Fighter 6 (5 Getting Started Features)
- Teenage Mutant Ninja Turtles: Shredder's Revenge (5 Getting Started Features)
- Young Souls (5 Getting Started Features)
- Killer Instinct (4 Getting Started Features)
Reading
We've documented 1 accessibility feature for Reading in Super Punch Patrol which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Similar Games With More Accessibility Features for Reading
If you want to play Super Punch Patrol, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Stick It to the Stickman (5 Reading Features)
- Street Fighter 6 (5 Reading Features)
- OK K.O.! Let’s Play Heroes (5 Reading Features)
- Teenage Mutant Ninja Turtles: Shredder's Revenge (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Super Punch Patrol which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Super Punch Patrol, and offer accessibility features for Navigation:
- Street Fighter 6 (6 Navigation Features)
- Stick It to the Stickman (4 Navigation Features)
- Scott Pilgrim vs. The World: The Game (2 Navigation Features)
- Teenage Mutant Ninja Turtles: Shredder's Revenge (1 Navigation Feature)
Visual
We've documented 4 accessibility features for Visual in Super Punch Patrol which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Similar Games With More Accessibility Features for Visual
If you want to play Super Punch Patrol, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Street Fighter 6 (8 Visual Features)
- Young Souls (7 Visual Features)
- Fruit Ninja (6 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Super Punch Patrol which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Super Punch Patrol, and offer accessibility features for Audio:
- Street Fighter 6 (2 Audio Features)
- Teenage Mutant Ninja Turtles: Shredder's Revenge (2 Audio Features)
- Young Souls (2 Audio Features)
- Marvel Contest of Champions (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Wesley Williams