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Tallowmere (Series) Accessibility Report

Tallowmere offers 17 accessibility features in the Difficulty, Reading, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Tallowmere is a series of running, jumping and fighting games. You aim to get a high score as you journey through a vast, randomly generated 2D retro-style dungeon, dodging traps and killing enemies in gory and unusual ways. Its unique combination of platforming and real-physics fighting mechanics are simple to grasp, yet can take a long time to perfect, offering a fresh new challenge to master.

NotesAccessibility Notes

The Difficulty in Tallowmere is not adjustable, but the game starts out rather straightforward and gradually gets harder, meaning most people will be able to enjoy at least the first few levels. When you exit the game, you start at the beginning of the level you were last on, allowing you to take a break and pick up where you left off, although any progress you made in that room will be lost.

Because the game isn't voice acted, you'll need to read the dialogue and instructions. Some of the instructions are quite small and easy to miss, but the subtitles for voices are clearly presented in a speech bubble and contrast the background colour.

There is full native gamepad support, and can be played using either the 4 way D-pad to move or one of the sticks, so you don't need to use the sticks to play at all, but some may find it easier. you can also play with just the keyboard, using the arrow keys to move around. You can easily remap the buttons by pressing the escape key while playing.

Lots of the game is bark brown or grey, making it at times quite difficult to identify certain sections of the game, like traders or enemies.

Most events have an accompanying sound effect, making them more easily identifiable.

DetailsGame Details

Rating: PEGI 16+

Release Date: 03/03/2015, updated in 2020

Platforms: Android, Mac, Nintendo Switch, Nintendo Wii U, PC and iOS

Genres: Fighting, Platform and Simulation

Accessibility: 17 features

Developer: @ChrisNZL

Players: You can play with 4 players in the same room

Costs: Purchase cost

 

DifficultyDifficulty

Tallowmere has 3 accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress. This avoids being forced back to the start of a level, or checkpoint when you fail a particular challenge.

Assistance

View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game.

Tutorials: There are helpful tutorials, instructions and tips. Information is provided in a timely manner, with appropriate levels of detail. Ideally, this includes ongoing tips that relate to contexts in the game where the player is failing.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Tallowmere, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

ReadingReading

Tallowmere has 4 accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student would appreciate.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.

Any Speech has Subtitles: All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Captions

Speaker Indicator: Textual captions indicate who is speaking. This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.

 

Similar Games With More Accessibility Features for Reading

If you want to play Tallowmere, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

Tallowmere has no accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces. The following games are similar to Tallowmere, but offer accessibility features for Navigation:

ControlsControls

Tallowmere has 6 accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Mouse And Keyboard

Keyboard Alone: Can play with just the keyboard.

Touchscreen

Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gesture.

Motion

Motion Controls Not Required: You don’t need motion controls to play the game.

Remap Controls

Can customise the controls for the game as follows:

Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.

Remap Mouse and Keyboard: Can Remap mouse and keyboard key bindings.

 

Similar Games With More Accessibility Features for Controls

If you want to play Tallowmere, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

Tallowmere has 3 accessibility features for Visual which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress.

Violence

Turn Off Blood: Reduce or disable graphic content of blood and gore.

Turn Off Dismemberment: Disable graphic depiction of dismembered bodies and corpses.

 

Similar Games With More Accessibility Features for Visual

If you want to play Tallowmere, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

Tallowmere has 1 accessibility feature for Audio which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Tallowmere, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall



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