We've documented 11 accessibility features for The Warlock of Firetop Mountain, including Large Text, Visual Directional Cues, Fully Subtitled (Or No Speech), High Contrast Text and Moderate Reading. Its accessibility is strongest in Reading and Navigation but it also has features in Visual and Getting Started to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
External examiner, Neil Rennison, first checked The Warlock of Firetop Mountain accessibility 9 months ago. It was re-examined by Neil Rennison and updated 9 months ago.
Game Details
Release Date: 30/08/2016
Out Now: PC, Switch and iOS
Players: 1
Genres: Adventure, Battle (Collecting, Fighting and Traversal)
Accessibility: 11 features
Components: 2D Overhead, Dice and Grid
Developer: Tin Man Games (@TinManGames)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We haven’t documented any accessibility features for Controls in The Warlock of Firetop Mountain which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to The Warlock of Firetop Mountain, and offer accessibility features for Controls:
- Tenderfoot Tactics (13 Controls Features)
- Wildermyth (11 Controls Features)
- Roguebook (10 Controls Features)
- Slay the Spire (9 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in The Warlock of Firetop Mountain which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to The Warlock of Firetop Mountain, and offer accessibility features for Difficulty:
- Wildermyth (3 Difficulty Features)
- Into The Breach (1 Difficulty Feature)
- Monster Train (1 Difficulty Feature)
- Slay the Spire (1 Difficulty Feature)
Getting Started
We've documented 1 accessibility feature for Getting Started in The Warlock of Firetop Mountain which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play The Warlock of Firetop Mountain, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Ikenfell (7 Getting Started Features)
- Monster Train (6 Getting Started Features)
- Slay the Spire (6 Getting Started Features)
- Pendragon (6 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in The Warlock of Firetop Mountain which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play The Warlock of Firetop Mountain, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Tenderfoot Tactics (5 Reading Features)
- Ikenfell (5 Reading Features)
Navigation
We've documented 3 accessibility features for Navigation in The Warlock of Firetop Mountain which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Visual Directional Cues: Additional in-game visual cues that signpost where to go next and how close you are to arriving. This can be with camera movement to focus on your destination or important items. It can use light, breadcrumb trails, in-world pointers to identify your mission's target location.
Head-Up Display
Head-Up Display Navigation: Indication of where to go next with overlaid arrows, minimaps and waypoint markers. This supplements in-game visual and audible cues with additional guidance about where you are and where you need to go.
Similar Games With More Accessibility Features for Navigation
If you want to play The Warlock of Firetop Mountain, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Roguebook (7 Navigation Features)
- Monster Train (7 Navigation Features)
- Slay the Spire (6 Navigation Features)
- Wildermyth (5 Navigation Features)
Visual
We've documented 3 accessibility features for Visual in The Warlock of Firetop Mountain which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play The Warlock of Firetop Mountain, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Slay the Spire (9 Visual Features)
- Ikenfell (8 Visual Features)
- Roguebook (7 Visual Features)
- Monster Train (7 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in The Warlock of Firetop Mountain which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to The Warlock of Firetop Mountain, and offer accessibility features for Audio:
- Wildermyth (3 Audio Features)
- A Way To Slay (3 Audio Features)
- Tenderfoot Tactics (3 Audio Features)
- Pendragon (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors