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Thomas Was Alone Accessibility Report

Thomas Was Alone offers 1 accessibility feature in the Visual area to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Control different-coloured rectangles in this simple running, jumping and puzzle solving platform game. It sounds boring and derivative but each of the distinctly coloured shapes comes to life in the game as a character embroiled in this escape story about friendship, curiosity and sacrifice. Like any platform game, you jump, run and use special abilities to complete levels. As you do so, you get to know each shape’s personalities through the storytelling of the quipping narrator.

DetailsGame Details

Content Rating: PEGI 12

Release Date: 18/04/2013, updated in 2014

Platforms: PS Vita, PS3, PS4, Switch, Wii U and Xbox One

Genres: Action, Narrative and Platform

Accessibility: 1 feature

Developer: @MikeBithell

Players: This is a single player game

Costs: Purchase cost

 

DifficultyDifficulty

Thomas Was Alone has no accessibility features for Difficulty which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck. The following games are similar to Thomas Was Alone, but offer accessibility features for Difficulty:

Getting StartedGetting Started

Thomas Was Alone has no accessibility features for Getting Started which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Thomas Was Alone, but offer accessibility features for Getting Started:

ReadingReading

Thomas Was Alone has no accessibility features for Reading which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Thomas Was Alone, but offer accessibility features for Reading:

NavigationNavigation

Thomas Was Alone has no accessibility features for Navigation which deal with how the game provides guidance and assistance to navigate its worlds and spaces. The following games are similar to Thomas Was Alone, but offer accessibility features for Navigation:

ControlsControls

Thomas Was Alone has no accessibility features for Controls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Thomas Was Alone, but offer accessibility features for Controls:

VisualVisual

Thomas Was Alone has 1 accessibility feature for Visual which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

High Contrast Mode: There is high contrast between elements that need to be distinguished from each other, such as characters, interactive objects and game environment, either by default or a high contrast mode. This is different to a slider that increases contrast between light and dark.

 

Similar Games With More Accessibility Features for Visual

If you want to play Thomas Was Alone, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

Thomas Was Alone has no accessibility features for Audio which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Thomas Was Alone, but offer accessibility features for Audio:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer



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