We've documented 10 accessibility features for Unruly Heroes, including Large Text, Select Difficulty, Speaker Indicator, Fully Subtitled (Or No Speech) and Multiple Buttons & Single Stick. Its accessibility is strongest in Reading and Getting Started but it also has features in Controls, Difficulty and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 23/01/2019
Out Now: Android, PS4, Switch, Xbox One and iOS
Skill Rating: 8+ year-olds
Players: 1-4 (4 online)
Genres: Action, Platform (Adventure, Fighting and Puzzle)
Accessibility: 10 features
Components: 2D Side-On
Developer: Magic Design Game (@MagicDesignGame)
Costs: Purchase cost
Controls
We've documented 1 accessibility feature for Controls in Unruly Heroes which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Similar Games With More Accessibility Features for Controls
If you want to play Unruly Heroes, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Minecraft Dungeons (12 Controls Features)
- Full Metal Furies (11 Controls Features)
- Minecraft Legends (10 Controls Features)
- Sackboy: A Big Adventure (9 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Unruly Heroes which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Unruly Heroes, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Minecraft Legends (2 Difficulty Features)
- Scott Pilgrim vs. The World: The Game (2 Difficulty Features)
- Full Metal Furies (2 Difficulty Features)
- Minecraft Dungeons (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in Unruly Heroes which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Similar Games With More Accessibility Features for Getting Started
If you want to play Unruly Heroes, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Full Metal Furies (7 Getting Started Features)
- Minecraft Legends (6 Getting Started Features)
- Minecraft Dungeons (6 Getting Started Features)
- Sackboy: A Big Adventure (4 Getting Started Features)
Reading
We've documented 5 accessibility features for Reading in Unruly Heroes which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Unruly Heroes, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Sackboy: A Big Adventure (7 Reading Features)
- Knack (7 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Unruly Heroes which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Unruly Heroes, and offer accessibility features for Navigation:
- Minecraft Dungeons (10 Navigation Features)
- Minecraft Legends (7 Navigation Features)
- Alien Hominid HD (5 Navigation Features)
- Full Metal Furies (5 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Unruly Heroes which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Unruly Heroes, and offer accessibility features for Visual:
- Minecraft Dungeons (7 Visual Features)
- Minecraft Legends (6 Visual Features)
- Alien Hominid HD (5 Visual Features)
- Kaze and the Wild Masks (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Unruly Heroes which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play Unruly Heroes, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Alien Hominid HD (3 Audio Features)
- Donkey Kong Country Returns (3 Audio Features)
- Kaze and the Wild Masks (3 Audio Features)
- Sonic Superstars (2 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Unruly Heroes which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Unruly Heroes, and offer accessibility features for Communication:
- Minecraft Legends (1 Communication Feature)
- Full Metal Furies (1 Communication Feature)
- Minecraft Dungeons (1 Communication Feature)
- Crossy Road Castle (1 Communication Feature)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson