In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to 1-2-Switch in the following lists:
The games in this section have been selected because they get players doing absurd activities and chuckling together. It’s tongue-in-cheek entertainment with challenges that don’t take themselves too seriously – not seriously at all, in fact. Video games have their roots in fun and play. This makes them an excellent way to forget the worries of the day and dive into some silly fun together.
Whether it's the crazy puzzles in
Baba is You or Twister-like contortions of
Fru or stomach churningly difficulty of walking in
Octodad Deadliest Catch, these are games that will make you shriek and laugh together. Then there are silly multiplayer games like
Super Pole Riders,
Heave Ho or
Wii Party where parents, carers and children take on bizarre or precarious challenges. The play often descends into giggling and laughter.
These games are for children under seven years old, who will, with some help, discover activities they want to try that will expand their imaginations while establishing the role of your guidance and engagement as part of the gaming world as they grow up. The more open imagination of young children lends itself to games that offer an open world. Rather than forcing the player in a particular direction open world games let players explore wherever they want. The games here offer unusual and age-appropriate experiences that are often educational but keep the emphasis on the sheer joy of interactive play rather than hard learning.
Video games and toys are two separate things in a child's life. Online and in stores they are sold separately. At home, however, children will move from toys to video games without such strong distinctions. This list draws together all the games that cross over with toys in this way.
Very young players are often drawn to games with toy-like play. Whether
Toca Boca or
Sago Mini offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in
Skylanders or sometimes this is to create new ways to interact like
Tori, Hotwheels id or
Anki.
Video games offer an opportunity to inhabit another body. Whether we step into the powerful frame of a trained marksman or brave adventurer, while we play we have a different sense of our physicality.
This is not only an enjoyable way to escape the reality of daily life but a chance to reflect on and understand ourselves, and our bodies, better. Stepping into the shoes of a vulnerable, small or endangered character can help us understand for a short while some of what it is like to be someone else.
Whether this is into the awkward teenage years of Mord and Ben in
Wide Ocean Big Jacket, the grandparent-escaping Tiger and Bee in
Kissy Kissy, the fractured heartbroken body in
Gris or the haphazard movement of
Octodad we have a chance to reassess our own physicality and how we respond to and treat other people's physicality.
More specifically, to use body therapy language, games offer us a chance to discover the inviolability of our bodies, personal autonomy, self-ownership, and self-determination. In travel, as Andrew Soloman says, we go somewhere else to see properly the place where we have come from. In video games, we step into other bodies so we can better understand our own and those of the people around us.
The Switch took the motion control Wii Remotes of the Wii and Wii U and attached them to the screen. This offers a versatile way to play on the go or on the TV (with the controllers detached. However, it also means that there are fewer games designed solely around the Joy-Con motion control abilities.
This list highlights games that you need to play with those Joy-Con controllers detached from the Switch. They offer true motion controls rather than a bit of tilting. This is in addition to the
Gyro/Motion aiming we list in our accessibility section.
This may include games where you use the Joy-Con to aim at the screen, like the second playing in
Mario Odyssey. Or games where you use the Joy-Con as the main player and target with motion, like
Western 1849 Reloaded. Then there are games where you perform motions with the Joy-Con controllers to interact with the world or propel yourself forward, like
Snipperclips or
Go Vacation.