A Little To The Left is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to A Little To The Left in the following lists:
Games tell stories about people and places. This can be similar to books and films, offering snapshots, flashbacks and poignant scenes that form a life. Because we can explore the spaces where games happen, they can also tell stories by the things we find.
Games often use their character's possessions to tell us about them, as much as what they say or look like. Favourite toys, carefully written letters, hurried notes, pictures on the walls, dilapidated architecture, menus, vehicles, ticket stubs. The objects of our lives tell a story about who we are and what is happening to us.
Games like The Sims
or Animal Crossing
enable us to use possessions to create spaces that reflect the character we are playing. In
, we are given a prized camera and bird book from our grandparents to tell the story of their bond and trust.
Some games let us get to know characters solely through their possessions. In Unpacking
we spend hours placing and arranging someone's things, and as we do we get to know them (and their hopes, loves, losses and travels) deeply. In The Last of Us
we find people's notes and possessions abandoned. In this we find the story of a world in panic, but also of the people's lives before everything went wrong.
Other games use possessions as an important part of how we interact with the world. In Overboard
, for example, we need to use medication, ear rings and clothing to tell a story that the other characters in the world believe (one where we didn't murder our husband).
Finally, games use possessions sentimentally to connect us to the past of characters. In Hindsight
we are asked to decide which objects to keep and which to let go of. In Before I Forget
, possessions offer a gateway to our own fraying memories.
However games use these possessions to tell stories, it's always worth slowing down, noticing the objects we are rushing past and reading the literal and metaphorical notes about the world in which we are playing.
Things don’t stay put. You’re the only one keeping the ship afloat. You can’t get people to do what you tell them. The effort you spend doesn’t produce the results it deserves. Well, in these video games you get to wield complete control over people, things, situations or even whole worlds.
If games offer an escape from chaos, these games are particularly good at granting a sense of satisfying agency and power as they do that. Whether it’s ordering the perfect stock room in Wilmot’s Warehouse
, organising your island in Animal Crossing
, perfectly controlling the flow of traffic in Mini Motorways
or even build civilisation just the way you want it in Civilization
the sense of satisfaction and calm from the achievement is second to none.
In this series, we are learning how different aspects of video games work by playing games that offer an easy introduction to this one concept. This is designed for people new to gaming, and aims to identify games with the least barriers. In this entry we are looking at Puzzle games
Puzzle video games are a broad genre, as there is something puzzling, or something to solve in most games. The games we specify here focus on a puzzle or conundrum as the main interactive mechanic. They test many problem-solving skills, logic, pattern recognition, sequence solving, spatial recognition, and word completion.
Some puzzle games will focus on a traditional, self-contained, puzzle board with pieces to move. Other video games take this in more conceptual directions, offering puzzles that involve Action
or even Role-Play
relationships with other characters.
In this way, the puzzle can be used to communicate frustration, difficulty or tension as well as offer a sense of control, understanding and ease in
games. Most Puzzle video games are, by their nature, Turn Based
but they can also be integrated into more pressured and time-limited Action
There are many reasons, stages of life and circumstances that can leave us feeling isolated and lonely. Being unable to be in the same place as loved ones. Not understanding the modern world. Barriers of mobility or impairments. Social anxiety and other mental health issues.
Video games are one way that we can reconnect with each other, without needing to be in the same place. Finding games to play online with grandparents and carers is not only a good way to keep in touch but a lot of fun.
The games on this page are part of the Better Health: Every Mind Matters Loneliness
campaign, to help protect and improve the nation’s mental health and wellbeing. There are lots of practical tips and advice on the Every Mind Matters website. It's part of National Loneliness Awareness Week, aims to reduce feelings of isolation by getting people to talk with friends or family safely online.
Co-operative: Some of the games are good ways to connect and play co-operatively online (like Feather, Overcooked 2, Ibb and Obb, Skylanders Children of Light).
Competitive: With some practice there are easy and fun online competitive games (like Tricky Towers, Videoball)
Asynchronous: Other games are a way to connect and play without being online at the same time (like Horizon Chase Turbo, Worms, Words With Friends, Wargroove, Animal Crossing).
Community: Then there are games that connect you with a wider player community in a gentle non-invasive way (like The First Tree, Journey, Lost Words, The Endless Forrest).
All the games have been select to be easy to play for new gamers and many of them have been used in a broad range of cultural settings, being incorporated into Cathedral services, arts festivals, well-being retreats and educational contexts.
While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.
Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.
We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day
curated by James Batchelor.
Video games and toys are two separate things in a child's life. Online and in stores they are sold separately. At home, however, children will move from toys to video games without such strong distinctions. This list draws together all the games that cross over with toys in this way.
Very young players are often drawn to games with toy-like play. Whether Toca Boca
or Sago Mini
offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in Skylanders
or sometimes this is to create new ways to interact like Tori
, Hotwheels id or Anki
These games go above and beyond just adding a few difficulty settings. They consider a wide range of ability and accessibilities by offering customisable difficulty settings as well as special low pressure or assist modes that aid progress.