Am Dead is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to I Am Dead in the following lists:
Each year, journalist Simon Parkin picks the top games for New Yorker magazine. Along with a look back on the major events in video games, these offer a window on the games that stood out for innovation, novel interactions as well as perfect execution.
This includes games from the following years: 2021
In this list, provided by the LTN
(Love Thy Nerd) editors, we bring together video games that have the potential to offer more than entertainment. It starts with 12 with a challenge us to be a good neighbour, and follows with others added over time. LTN exists to be the love of Jesus to nerds and nerd culture, you can read more about them on their website
"What if video games have more to offer than just an exciting diversion into a digital battlefield, fantasy war, or alien invasion? While these types of games are certainly the loudest and most financially successful, there are a growing number of games asking important questions about life, the human condition, and even God."
"Our list is not 'Christian' games, but rather a list of games that pose important spiritual questions to those who play them. These are games that provide us with the opportunity to consider what a truly 'spiritual' life looks like by encouraging us to have empathy for the suffering, love for our neighbours and our enemies, and an imagination vivid enough to contemplate a better world."Journey's
understated yet deep mythology, lack of guidance and mysterious ways it brings players together will have players thinking about the course of their own lives. Dropsy
is, on the surface, a silly point-and-click adventure game about a creepy but misunderstood clown, dig deeper and you’ll see this a game that challenges players to love everyone, even their enemies. Kentucky Route Zero
is at its core, about rediscovery, of adventure-game mechanics and modernist aesthetics, of a more spiritual outlook on the physical world.Gris
is a platformer about the stages of grief that highlights the indelible impact of our most sacred relationships. That Dragon, Cancer
is a game where Ryan and Amy Green share their grief and their hope by drawing us not only into their lives but into the common grace of the Christian faith. Myst
, one of the best selling titles of all time, is a puzzle game about the beauty and mystery of creation. Brothers: A Tale of Two Sons
is a game about the spiritual impact our most precious relationships have on us. Wandersong
is a game about transforming the world with music. Heroism isn’t measured in bulk or recognition but in the melodic tones of compassion and kindness. The Last Guardian
confronts us with our own self-centredness and challenges us to give rather than merely take.Pyre
is a game about mercy that deconstructs player’s perceptions of winning and losing, encouraging them to see and meet the needs of those who are oppressed. My Child Lebensborn
is a game that challenges players to care for a child born into a fascist regime--this is a game about the power of empathy. Celeste
strikes at the centre of what it means to be a person in all of our messy humanity a wonderful reminder that even when we fall, we are lifted up again through redemptive love, forgiveness, and grace—both for ourselves and for one another.
Video games are often considered to be a young person's pastime. These days though, people of all ages play games. The average age of a video game player is late 30's and 31% of 45-64-year-olds in Europe play games regularly.
It's therefore, no surprise that games are made to appeal to a wide range of ages and address topics that are important at different stages of life. There are some games that specifically star older characters as the main protagonist.
This may be because of the stage of life they are at, or because of a role they play in the game's narrative. Either way, these games offer a chance to step into the shoes of a senior character.
This includes games where an older character has a heroic role, like Joel in The Last of Us
or Corvo Attano from Dishonored 2
. There are other games where the character has a mythic quality that disguises old game, like Geralt in Witcher 3
or Kratos in God of War
There are other games where you create your own character and it enables you to choose someone who looks older. Games like Watchdogs 3
, Red Dead Redemption
, Sea of Thieves
Games include interactions, narratives and characters dealing with all aspects of life (and death). This means that some care is necessary if players are sensitive to losing significant people. But also, games can provide a helpful space in which to process, consider and understand death and loss.
I've come up with some games that explore this topic, along with help and suggestions from Gaming The Mind
), an organisation of UK-based mental health professionals who aim to promote positive mental health within the gaming community. By focusing on the intersection between gaming and mental health, they want to raise awareness of mental health challenges and reduce the stigma surrounding these issues.
"We express grief in different ways depending on our age," they said. "To help children cope with loss, it is important that they receive honest explanations about death, appropriate to their level of understanding. With these games, players may find valuable space in which to acknowledge grief as a completely normal reaction to bereavement."
"The games we have selected don't necessarily offer an ideal way to cope with death but tackle the topic of death openly and with a positive attitude. They can help show the player that they are not alone in what they are going through. Playing these games with young people, and answering questions they might have along the way, can be a useful starting point for important conversations about grief."
Like a good crime drama or whodunnit novel, solving mysteries and puzzles is a good way to engage in a story. However, rather than just watching these mysteries while someone else does the heavy lifting, these video games place you firmly in the role of the detective. Gathering statements, sifting evidence and making intelligent leaps of deduction requires care and attention. These investigations makes these games slower than others, but it’s worth the effort each time you find the correct conclusion and move the story on.
These games present you with a mysterious scenario to be solved. Whether with direct puzzles, locations to investigate or crime scenarios to deduce, they offer a unique, first-hand sleuthing challenge.
Games tell stories about people and places. This can be similar to books and films, offering snapshots, flashbacks and poignant scenes that form a life. Because we can explore the spaces where games happen, they can also tell stories by the things we find.
Games often use their character's possessions to tell us about them, as much as what they say or look like. Favourite toys, carefully written letters, hurried notes, pictures on the walls, dilapidated architecture, menus, vehicles, ticket stubs. The objects of our lives tell a story about who we are and what is happening to us.
Games like The Sims
or Animal Crossing
enable us to use possessions to create spaces that reflect the character we are playing. In
, we are given a prized camera and bird book from our grandparents to tell the story of their bond and trust.
Some games let us get to know characters solely through their possessions. In Unpacking
we spend hours placing and arranging someone's things, and as we do we get to know them (and their hopes, loves, losses and travels) deeply. In The Last of Us
we find people's notes and possessions abandoned. In this we find the story of a world in panic, but also of the people's lives before everything went wrong.
Other games use possessions as an important part of how we interact with the world. In Overboard
, for example, we need to use medication, ear rings and clothing to tell a story that the other characters in the world believe (one where we didn't murder our husband).
Finally, games use possessions sentimentally to connect us to the past of characters. In Hindsight
we are asked to decide which objects to keep and which to let go of. In Before I Forget
, possessions offer a gateway to our own fraying memories.
However games use these possessions to tell stories, it's always worth slowing down, noticing the objects we are rushing past and reading the literal and metaphorical notes about the world in which we are playing.
In a culture that holds up youth as an ideal rather than a stage of life, it can be hard to embrace our ageing lives, bodies and dreams. The games in this list offer a chance to step into the shoes of older protagonists as well as spend time with people coming to terms with the ticking clock themselves.