We've documented 6 accessibility features for Kirby and the Rainbow Curse, including Visual Directional Cues, Fully Subtitled (Or No Speech), Multiple Buttons & Single Stick, Minimal Reading and Tutorials. Its accessibility is strongest in Controls and Reading but it also has features in Getting Started and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Hannah Robertson, first checked Kirby and the Rainbow Curse accessibility 2 years ago. It was re-examined by Andy Robertson and updated 2 years ago.
Controls
We've documented 2 accessibility features for Controls in Kirby and the Rainbow Curse which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
Two Taps Targeted: Can play with touchscreen, two simultaneous taps in specific locations.
Similar Games With More Accessibility Features for Controls
If you want to play Kirby and the Rainbow Curse, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- New Super Lucky's Tale (9 Controls Features)
- Ori and the Will of the Wisps (9 Controls Features)
- Captain Toad: Treasure Tracker (7 Controls Features)
- Pompom (6 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Kirby and the Rainbow Curse which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Kirby and the Rainbow Curse, and offer accessibility features for Difficulty:
- Tiny Thor (2 Difficulty Features)
- Kirby's Return to Dream Land Deluxe (2 Difficulty Features)
- Marsupilami: Hoobadventure (2 Difficulty Features)
- Pompom (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in Kirby and the Rainbow Curse which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play Kirby and the Rainbow Curse, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Kirby and the Forgotten Land (7 Getting Started Features)
- Ruffy and the Riverside (5 Getting Started Features)
- Super Mario Odyssey (5 Getting Started Features)
- Pompom (4 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in Kirby and the Rainbow Curse which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Kirby and the Rainbow Curse, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- New Super Lucky's Tale (7 Reading Features)
- Pompom (6 Reading Features)
- Yoshi's Crafted World (6 Reading Features)
- Super Mario Bros Wonder (5 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Kirby and the Rainbow Curse which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Visual Directional Cues: Additional in-game visual cues that signpost where to go next and how close you are to arriving. This can be with camera movement to focus on your destination or important items. It can use light, breadcrumb trails, in-world pointers to identify your mission's target location.
Similar Games With More Accessibility Features for Navigation
If you want to play Kirby and the Rainbow Curse, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Ruffy and the Riverside (6 Navigation Features)
- Captain Toad: Treasure Tracker (4 Navigation Features)
- New Super Lucky's Tale (4 Navigation Features)
- Ori and the Blind Forest (3 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Kirby and the Rainbow Curse which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Kirby and the Rainbow Curse, and offer accessibility features for Visual:
- A Hat in Time (7 Visual Features)
- Pompom (6 Visual Features)
- Captain Toad: Treasure Tracker (6 Visual Features)
- Tiny Thor (4 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Kirby and the Rainbow Curse which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Kirby and the Rainbow Curse, and offer accessibility features for Audio:
- Pompom (3 Audio Features)
- Donkey Kong Country Returns (3 Audio Features)
- Tiny Thor (2 Audio Features)
- Ori and the Blind Forest (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Hannah Robertson and Andy Robertson