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Get Children Listening
 

Of the different senses, it's easy to overlook the importance of hearing. We encourage children to read, watch and observe. But just as important is to develop more than just cursory listening.

Despite their name, video games use sounds just as much as visuals to create their worlds. As well as this, audio is often a crucial aspect of interactions and clues for puzzle solving.

Because of this, video games (like walking in nature) are a powerful way to learn to notice and use the sounds around us. Playing a game with headphones helps the player focus on the sound. Doing this intentionally can help younger players discover a new world of sound in the games they play.

There are games like Limbo, Hellblade, Overboard and Super Mario Odyssey that use sound to set the mood and aesthetic of the play. This is more than just background music as it reacts and integrates with the sounds the player is making while they play.

Then there are games like Uncharted, Alba, Fortnite and Sea of Thieves that use audio to indicate things happening in the game. Not only what is happening, like the sound of someone boarding your ship, but where that is happening in relation to your character with spatial audio.

There are games where you create the audio with your actions. Touching petals in Flower adds notes to the classical music. In Mini Metro you add to the ambient sounds as you place stations and new tube lines.

Finally, there are games where sound is your main way of navigating the world. Games like The Vale and Frequency Missing can be played with just sound. This not only offers an accessible experience to those without sight but a chance to engage with a virtual world using just our hearing.
 
This list includes 47 games from the last 22 years, with 2,035 likes. They come from a range of different genres and play-styles and are all good games if you want to play with audio.

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Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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