
We've documented 23 accessibility features for Ace Combat 7: Skies Unknown. Strongest in Controls and Reading but also has features in Navigation, Difficulty, Getting Started, Visual, Communication and Audio to reduce unintended barriers. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Ace Combat 7: Skies Unknown is the latest flying and shooting game in the Ace Combat series of games. It features lots of real-life aircraft to master and weather conditions that impact gameplay and controls, while still retaining a fast-paced arcade-like style of gameplay that forgoes some elements of realism for a more exciting and accessible experience.Release Date: 30/06/1995, updated in 2019
Out Now: 3DS and 2DS, Android, PS2, PS3, PS4, PSP, Xbox 360, Xbox One and iOS
Coming Soon: PC
Content Rating: PEGI 12
Skill Rating: 10+ year-olds
Players: 1 (8 online)
Genres: Shooting, Traversal (Action, Adventure and Fighting)
Accessibility: 23 features
Components: 3D First-Person
Developer: Bandai Namco US (@BandaiNamcoUS)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
We've documented 6 accessibility features for Controls in Ace Combat 7: Skies Unknown which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Games that can be played with different sorts of motion controllers.
Motion Camera: Can use a camera controller like Xbox Kinect or PlayStation Camera. This can offer game control via hand gestures or body movement and position.
Can customise the controls for the game as follows:
Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer.
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.
If you want to play Ace Combat 7: Skies Unknown, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We've documented 2 accessibility features for Difficulty in Ace Combat 7: Skies Unknown which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.
We've documented 2 accessibility features for Getting Started in Ace Combat 7: Skies Unknown which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
If you want to play Ace Combat 7: Skies Unknown, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
We've documented 4 accessibility features for Reading in Ace Combat 7: Skies Unknown which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
How much reading is required to play the game's main path or story and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
If you want to play Ace Combat 7: Skies Unknown, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
We've documented 4 accessibility features for Navigation in Ace Combat 7: Skies Unknown which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. This also indicates (ideally on maps where they are provided) which missions can't be attempted because you do not have the appropriate items yet.
Visual Directional Cues: Additional in-game visual cues that signpost where to go next and how close you are to arriving. This can be with camera movement to focus on your destination or important items. It can use light, breadcrumb trails, in-world pointers to identify your mission's target location.
Head-Up Display Navigation: Indication of where to go next with overlaid arrows, minimaps and waypoint markers. This supplements in-game visual and audible cues with additional guidance about where you are and where you need to go.
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
If you want to play Ace Combat 7: Skies Unknown, but it doesn't offer the Navigation accessibility features you require, this similar game extends the Navigation accessibility:
We've documented 2 accessibility features for Visual in Ace Combat 7: Skies Unknown which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
If you want to play Ace Combat 7: Skies Unknown, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
We've documented 1 accessibility feature for Audio in Ace Combat 7: Skies Unknown which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
If you want to play Ace Combat 7: Skies Unknown, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
We've documented 2 accessibility features for Communication in Ace Combat 7: Skies Unknown which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.
This is how players communicate with each other in online games. This can be to plan strategy, chat as they play or co-ordinate resources.
Voice Chat: Chat to other players on your team or friends list by speaking with headset.
Ping Communication: Send quick preset messages to teammates as safer alternative to open communication.
If you want to play Ace Combat 7: Skies Unknown, but it doesn't offer the Communication accessibility features you require, this similar game extends the Communication accessibility:
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall