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Adopt Me! (Roblox) Accessibility Report

We've documented 3 accessibility features for Adopt Me! in the Controls and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Adopt Me is one of the most popular Roblox games. In a rudimentary way it simulates daily life. You can build a home, look after pets and make friends. Like many Roblox games, it's the combination of an avid community of players and freeform play that make it popular. As with playground games, it evolves over time as developers add features suggested by the players. You can browse the latest updates on the AdoptMe YouTube channel.

DetailsGame Details

Content Rating: PEGI 7

Skill Rating: 6-10 year-olds

Release Date: 14/07/2017

Platforms: Android, PC, Xbox One and iOS

Genres: Adventure, Open World and Role-Playing

Accessibility: 3 features

Developer: Play Adopt Me (@PlayAdoptMe)

Players: You can play this with 100 players online

Costs: Purchase cost. In-game 'loot box' purchases

 

DifficultyDifficulty

We haven’t documented any accessibility features for Difficulty in Adopt Me! which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck. The following games are similar to Adopt Me!, and offer accessibility features for Difficulty:

Getting StartedGetting Started

We haven’t documented any accessibility features for Getting Started in Adopt Me! which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Adopt Me!, and offer accessibility features for Getting Started:

ReadingReading

We haven’t documented any accessibility features for Reading in Adopt Me! which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Adopt Me!, and offer accessibility features for Reading:

NavigationNavigation

We haven’t documented any accessibility features for Navigation in Adopt Me! which deal with how the game provides guidance and assistance to navigate its worlds and spaces. The following games are similar to Adopt Me!, and offer accessibility features for Navigation:

ControlsControls

We've documented 2 accessibility features for Controls in Adopt Me! which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Touchscreen

Additional gestures may be required for games played with a screenreader like VoiceOver.

Two Taps Targeted: Can play with touchscreen, two simultaneous taps in specific locations.

 

Similar Games With More Accessibility Features for Controls

If you want to play Adopt Me!, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

We haven’t documented any accessibility features for Visual in Adopt Me! which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Adopt Me!, and offer accessibility features for Visual:

AudioAudio

We haven’t documented any accessibility features for Audio in Adopt Me! which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Adopt Me!, and offer accessibility features for Audio:

CommunicationCommunication

We've documented 1 accessibility feature for Communication in Adopt Me! which deals with how you can communicate with other players in the game and what options are available to customise and control this interaction.

Player-to-Player Online Communication

This is how players communicate with each other in online games. This can be to plan strategy, chat as they play or co-ordinate resources.

Filtered Chat: Option to filter out profanity and/or sharing of personal information from online chat.

 

Similar Games With More Accessibility Features for Communication

If you want to play Adopt Me!, but it doesn't offer the Communication accessibility features you require, this similar game extends the Communication accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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