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Buildings Have Feelings Too Accessibility Report

We've documented 5 accessibility features for Buildings Have Feelings Too in the Getting Started, Reading and Controls areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Buildings Have Feelings Too is set in a city where buildings can walk and talk. Not only that, but each has aspirations, hopes and fears. Your job is to create a city that works for all the buildings, a task that will see your city planning pulled in different directions.

NotesAccessibility Notes

You can't remap the controls, but there aren't lots of buttons to press. You move buildings around with the analogue sticks and use a button to place them. Other buttons are used to open menus for game decisions.

DetailsGame Details

Content Rating: PEGI 3

Skill Rating: 8+ year-olds

Release Date: 22/04/2021

Platforms: PC, PS4, Switch and Xbox One

Genres: Open World, Puzzle and Strategy

Accessibility: 5 features

Developer: Blackstaff Games (@BlackstaffGames)

Players: This is a single player game

Costs: Purchase cost

 

DifficultyDifficulty

We haven’t documented any accessibility features for Difficulty in Buildings Have Feelings Too which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck. The following games are similar to Buildings Have Feelings Too, and offer accessibility features for Difficulty:

Getting StartedGetting Started

We've documented 1 accessibility feature for Getting Started in Buildings Have Feelings Too which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance Getting Starting

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Buildings Have Feelings Too, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 2 accessibility features for Reading in Buildings Have Feelings Too which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Subtitles

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

 

Similar Games With More Accessibility Features for Reading

If you want to play Buildings Have Feelings Too, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

We haven’t documented any accessibility features for Navigation in Buildings Have Feelings Too which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Buildings Have Feelings Too, and offer accessibility features for Navigation:

ControlsControls

We've documented 2 accessibility features for Controls in Buildings Have Feelings Too which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

 

Similar Games With More Accessibility Features for Controls

If you want to play Buildings Have Feelings Too, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

We haven’t documented any accessibility features for Visual in Buildings Have Feelings Too which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Buildings Have Feelings Too, and offer accessibility features for Visual:

AudioAudio

We haven’t documented any accessibility features for Audio in Buildings Have Feelings Too which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Buildings Have Feelings Too, and offer accessibility features for Audio:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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