We've documented 8 accessibility features for Chocobo GP, including Large Text, Select Difficulty, Multiple Buttons & Single Stick, High Contrast Text and Minimal Reading. Its accessibility is strongest in Reading and Navigation but it also has features in Controls, Difficulty and Getting Started to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Chocobo GP accessibility 2 years ago. It was re-examined by Andy Robertson and updated 2 years ago.
Accessibility Notes
Game Details
Release Date: 10/03/2022
Out Now: Switch
Skill Rating: 6+ year-olds
Players: 1 (64 online)
Genres: Race (Action and Collecting)
Accessibility: 8 features
Components: 3D Third-Person and Cartoon
Developer: Square Enix (@SquareEnix)
Costs: Purchase cost
Controls
We've documented 1 accessibility feature for Controls in Chocobo GP which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Similar Games With More Accessibility Features for Controls
If you want to play Chocobo GP, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- The Crew Motorfest (12 Controls Features)
- Mario Kart 8 Deluxe (9 Controls Features)
- Ommy Kart (4 Controls Features)
- Mario Kart Live: Home Circuit (2 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Chocobo GP which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Chocobo GP, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Race with Ryan (3 Difficulty Features)
- Mario Kart Live: Home Circuit (3 Difficulty Features)
- The Crew Motorfest (2 Difficulty Features)
- Mario Kart 8 Deluxe (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in Chocobo GP which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play Chocobo GP, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Mario Kart 8 Deluxe (6 Getting Started Features)
- Car Quest (5 Getting Started Features)
- Mario Kart Live: Home Circuit (5 Getting Started Features)
- The Crew Motorfest (4 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Chocobo GP which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Similar Games With More Accessibility Features for Reading
If you want to play Chocobo GP, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- The Crew Motorfest (5 Reading Features)
- Mario Kart Live: Home Circuit (5 Reading Features)
- Car Quest (4 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in Chocobo GP which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Head-Up Display Navigation: Indication of where to go next with overlaid arrows, minimaps and waypoint markers. This supplements in-game visual and audible cues with additional guidance about where you are and where you need to go.
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Similar Games With More Accessibility Features for Navigation
If you want to play Chocobo GP, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- The Crew Motorfest (8 Navigation Features)
- Mario Kart Live: Home Circuit (4 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Chocobo GP which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Chocobo GP, and offer accessibility features for Visual:
- The Crew Motorfest (5 Visual Features)
- Ommy Kart (4 Visual Features)
- Car Quest (4 Visual Features)
- Mario Kart Live: Home Circuit (3 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Chocobo GP which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Chocobo GP, and offer accessibility features for Audio:
- Car Quest (3 Audio Features)
- Mario Kart 8 Deluxe (3 Audio Features)
- The Crew Motorfest (2 Audio Features)
- Mario Kart Live: Home Circuit (2 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Chocobo GP which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Chocobo GP, and offer accessibility features for Communication:
- Mario Kart 8 Deluxe (1 Communication Feature)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson