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Five Nights at Freddy's (Series) Accessibility Report

We've documented 2 accessibility features for Five Nights at Freddy's in the Reading area to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Five Nights at Freddy's (FNaF) is a series of puzzle horror games with jump scares rather than blood and gore. You play the night-guard at Freddy Fazbear's Pizza and have to survive the night while in your office, checking the cameras and closing the doors, or make repairs, all while being hunted by killer robot animatronics.

Video GameFive Nights at Freddy's
ACCESSIBILITY REPORT
PEGI 12 Video Game Age Rating for Five Nights at Freddys in UK and Europe

DetailsGame Details

Release Date: 23/07/2014, updated in 2019

Platforms: Android, PC, PS4, PS5, Switch, Xbox One and iOS

Content Rating: PEGI 12

Players: 1

Genres: Narrative, Point-and-Click, Puzzle, Simulation and Stealth

Accessibility: 2 features

Developer: Steel Wool Studio (@SteelWoolStudio)

Costs: Purchase cost. In-game purchases

 

ControlsControls

We haven’t documented any accessibility features for Controls in Five Nights at Freddy's which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Five Nights at Freddy's, and offer accessibility features for Controls:

DifficultyDifficulty

We haven’t documented any accessibility features for Difficulty in Five Nights at Freddy's which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Five Nights at Freddy's, and offer accessibility features for Difficulty:

Getting StartedGetting Started

We haven’t documented any accessibility features for Getting Started in Five Nights at Freddy's which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Five Nights at Freddy's, and offer accessibility features for Getting Started:

ReadingReading

We've documented 2 accessibility features for Reading in Five Nights at Freddy's which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Voice Acted

All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.

 

Similar Games With More Accessibility Features for Reading

If you want to play Five Nights at Freddy's, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

We haven’t documented any accessibility features for Navigation in Five Nights at Freddy's which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Five Nights at Freddy's, and offer accessibility features for Navigation:

VisualVisual

We haven’t documented any accessibility features for Visual in Five Nights at Freddy's which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Five Nights at Freddy's, and offer accessibility features for Visual:

AudioAudio

We haven’t documented any accessibility features for Audio in Five Nights at Freddy's which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Five Nights at Freddy's, and offer accessibility features for Audio:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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