We've documented 10 accessibility features for Fledgling Heroes, including Large Text, No Repeated Pressing, 1 Button, One Tap Anywhere and Play Without Hearing. Its accessibility is strongest in Controls and Visual but it also has features in Reading and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Jo Robertson, first checked Fledgling Heroes accessibility 2 years ago.
Accessibility Notes
The narrative is depicted in visual storytelling without words. There is some reading and the text is light on a dark brown background. You can't adjust the size of the text. When a character is saying something it appears above their head in a speech bubble.
You press a single button (or tap the screen anywhere on iOS) to flap your wings. You can also hold that button (or hold a finger on the screen) to trigger other interactions like gliding.
Game Details
Release Date: 07/05/2020
Out Now: Apple TV, Mac, Switch and iOS
Skill Rating: 3+ year-olds
Players: 1-2
Genres: Action, Traversal (Platform and Rhythm)
Accessibility: 10 features
Components: 2D Side-On and Hand-Made
Developer: Subtle Boom (@SubtleBoom)
Costs: Purchase cost
Controls
We've documented 3 accessibility features for Controls in Fledgling Heroes which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
1 Button: Can play with a single button.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
One Tap Anywhere: Can play with touchscreen, tap anywhere.
Button Combinations
Specific button operation required to play
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
Similar Games With More Accessibility Features for Controls
If you want to play Fledgling Heroes, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Zool Redimensioned (8 Controls Features)
- OCO (7 Controls Features)
- Pompom (6 Controls Features)
- Rolando (6 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Fledgling Heroes which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Fledgling Heroes, and offer accessibility features for Difficulty:
- Zool Redimensioned (3 Difficulty Features)
- Pompom (2 Difficulty Features)
- Kick Bot (2 Difficulty Features)
- Kirby's Epic Yarn (2 Difficulty Features)
Getting Started
We haven’t documented any accessibility features for Getting Started in Fledgling Heroes which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Fledgling Heroes, and offer accessibility features for Getting Started:
- Night Skate (5 Getting Started Features)
- Teach Your Monster To Read (5 Getting Started Features)
- Pompom (4 Getting Started Features)
- Kick Bot (4 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in Fledgling Heroes which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
Similar Games With More Accessibility Features for Reading
If you want to play Fledgling Heroes, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Pompom (6 Reading Features)
- Kirby's Epic Yarn (5 Reading Features)
- Subway Surfers (4 Reading Features)
- Captain Sabertooth and the Magic Diamond (4 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Fledgling Heroes which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Fledgling Heroes, and offer accessibility features for Navigation:
- Night Skate (4 Navigation Features)
- Pikuniku (4 Navigation Features)
- Subway Surfers (3 Navigation Features)
- Captain Sabertooth and the Magic Diamond (3 Navigation Features)
Visual
We've documented 3 accessibility features for Visual in Fledgling Heroes which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.
Similar Games With More Accessibility Features for Visual
If you want to play Fledgling Heroes, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Night Skate (6 Visual Features)
- Pompom (6 Visual Features)
- Pikuniku (6 Visual Features)
- Kick Bot (5 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Fledgling Heroes which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Fledgling Heroes, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Pompom (3 Audio Features)
- Kick Bot (3 Audio Features)
- Zool Redimensioned (3 Audio Features)
- Jetpack Joyride (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson and Jo Robertson