
We've documented 18 accessibility features for Forza Motorsport 7. Strongest in Controls and Visual but also has features in Difficulty, Getting Started, Audio and Communication to reduce unintended barriers. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Forza Motorsport 7 immerses players in the exhilarating thrill of competitive racing. From mastering the new motorsport-inspired campaign to collecting a wide range of cars to experiencing the excitement of driving at the limit, this is Forza reimagined.Release Date: 03/10/2017
Out Now: Xbox 360 and Xbox One
Coming Soon: PC
Content Rating: PEGI 3
Skill Rating: 7+ year-olds
Players: 1-2 (24 online)
Genres: Race and Simulation
Accessibility: 18 features
Components: 3D First-Person, 3D Third-Person and Weather
Developer: Turn 10 Studios (@Turn10Studios)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
We've documented 5 accessibility features for Controls in Forza Motorsport 7 which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Can play with the following:
1 Button: Can play with a single button.
1 Button & Single Stick: Can play with button and stick.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Games that can be played with different sorts of motion controllers.
Motion Tilting: Can use movements of the controller to replace steering or simple movement otherwise controlled by left/right movement of a stick.
Motion Camera: Can use a camera controller like Xbox Kinect or PlayStation Camera. This can offer game control via hand gestures or body movement and position.
If you want to play Forza Motorsport 7, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We've documented 3 accessibility features for Difficulty in Forza Motorsport 7 which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.
We've documented 2 accessibility features for Getting Started in Forza Motorsport 7 which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Adjust Speed: Adjust the speed of the game at critical moments or throughout, or rewind play for a second attempt, to ease reaction times. By slowing the game, you have more time to interpret what is happening and then execute your actions. It also reduces the pressure on getting things right quickly or the first time you attempt them.
If you want to play Forza Motorsport 7, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
We haven’t documented any accessibility features for Reading in Forza Motorsport 7 which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Forza Motorsport 7, and offer accessibility features for Reading:
We haven’t documented any accessibility features for Navigation in Forza Motorsport 7 which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Forza Motorsport 7, and offer accessibility features for Navigation:
We've documented 4 accessibility features for Visual in Forza Motorsport 7 which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Colour blind friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
We've documented 2 accessibility features for Audio in Forza Motorsport 7 which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.
If you want to play Forza Motorsport 7, but it doesn't offer the Audio accessibility features you require, this similar game extends the Audio accessibility:
We've documented 2 accessibility features for Communication in Forza Motorsport 7 which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.
Text-to-speech: Convert text messages from other players to voiced messages. Game converts text typed by the player into synthesized audio that's read aloud to all other players in the voice channel. This feature allows players who can't speak verbally to have their thoughts expressed aloud to the rest of the players in their party.
Speech-to-text: Convert voice from other players to text messages. Transcribes incoming speech from other players into text onscreen in real time. Players who can't hear voice chat can read what other players have said aloud on their screen.
If you want to play Forza Motorsport 7, but it doesn't offer the Communication accessibility features you require, these similar games extend the Communication accessibility:
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson