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Geometry
Dash
16 Accessibility Features

We've documented 16 accessibility features for Geometry Dash, including Large Text, Select Difficulty, No Button Combos, One Tap Targeted and Play Without Hearing. Its accessibility is strongest in Controls and Reading but it also has features in Getting Started, Visual, Audio and Difficulty to reduce unintended barriers.

This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Geometry Dash is a running, jumping game. It features over 20 stages where you play as a customisable small cube, which you use to dodge 2D obstacles to the rhythm of electronic music using a single button to control the cube. If you hit any of the obstacles, you get sent back to the beginning of the level and have to start again. The levels get harder as you progress through the game and each level's difficulty is clearly indicated.

Our accessibility examiner, Ben Kendall, first checked Geometry Dash accessibility 9 months ago.

NotesAccessibility Notes

Although you can't adjust the difficulty of the game as a whole, you can select from hundreds of challenges at varying difficulty. There is also a practice mode, where you can play through any level and set checkpoints/save as frequently as required so that you can improve on the parts you get stuck on. However, when actually completing a level you can't save during it.

There is a very minor amount of reading required, including information on how to unlock items. The text is very clearly displayed in large text and white or bold colours that contrast well with the background colour. On the rare occasion where you interact with a character, there is no voice acting but the subtitles are the same readable style as the rest of the text.

You can use a controller to play the PC version, and you only need a stick, to select options in the menu and level select. You then only need the space bar or mouse button to jump control your character.

On mobile, you can tap anywhere on the screen during the levels to control your character. On easier levels, you don't need to rapidly press the button to control your character, but in later ones, you'll need to press it several times per second. Some game modes, such as the ship, require you to hold the button down.

DetailsGame Details

Release Date: 13/08/2013, updated in 2017

Out Now: Amazon Fire, Android, Mac, PC and iOS

Skill Rating: 10+ year-olds

Players: 1

Genres: Action, Rhythm (Creative and Platform)

Accessibility: 16 features

Components: 2D Side-On and Pixels

Developer: Rob Top Games (@RobTopGames)

Costs: Purchase cost, In-Game Purchases and In-Game Pass

 

ControlsControls

We've documented 4 accessibility features for Controls in Geometry Dash which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Can play with the following:

1 Button & Single Stick: Can play with button and stick.

Mouse And Keyboard

Can play with the following:

Mouse and Keys: Can play with mouse and multiple keys.

Touchscreen

Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.

One Tap Targeted: Can play with touchscreen, tap in specific locations.

Button Combinations

Specific button operation required to play

No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).

 

Similar Games With More Accessibility Features for Controls

If you want to play Geometry Dash, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

DifficultyDifficulty

We've documented 1 accessibility feature for Difficulty in Geometry Dash which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Geometry Dash, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

Getting StartedGetting Started

We've documented 3 accessibility features for Getting Started in Geometry Dash which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance Getting Starting

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.

Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.

View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Geometry Dash, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 4 accessibility features for Reading in Geometry Dash which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Text Visibility

Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

Subtitles

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

 

Similar Games With More Accessibility Features for Reading

If you want to play Geometry Dash, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

We haven’t documented any accessibility features for Navigation in Geometry Dash which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Geometry Dash, and offer accessibility features for Navigation:

VisualVisual

We've documented 2 accessibility features for Visual in Geometry Dash which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Contrast

Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.

Colour Options

Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.

 

Similar Games With More Accessibility Features for Visual

If you want to play Geometry Dash, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

We've documented 2 accessibility features for Audio in Geometry Dash which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Geometry Dash, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall and Andy Robertson


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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