We've documented 15 accessibility features for Here Kitty!, including Large Text, Low Pressure, No Quick Reactions, Custom Difficulty and Play Without Sight. Its accessibility is strongest in Visual and Getting Started but it also has features in Reading, Controls, Difficulty, Navigation and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Here Kitty! accessibility 2 years ago.
Accessibility Notes
Game Details
Release Date: 04/05/2020
Price: Free
Out Now: iOS
Skill Rating: 4+ year-olds
Players: 1
Genres: Physically Active (Action and Puzzle)
Accessibility: 15 features
Components: 2D Side-On
Developer: Impending (@Impending)
Costs: Free
Controls
We've documented 1 accessibility feature for Controls in Here Kitty! which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Motion
Games that can be played with different sorts of motion controllers.
Motion Gesture: Can motion with the controller to direct an in-game action. This can be a one-to-one motion for analogue sword or camera movement. It can also be a simple shake to trigger a one-off action. This is sometimes known as Waggle or Shake controls, as popularised by the Wii.
Similar Games With More Accessibility Features for Controls
If you want to play Here Kitty!, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Hidden Folks (8 Controls Features)
- A Building Full of Cats (6 Controls Features)
- Pok Pok Playroom (6 Controls Features)
- Gogogo! (6 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Here Kitty! which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Similar Games With More Accessibility Features for Difficulty
If you want to play Here Kitty!, but it doesn't offer the Difficulty accessibility features you require, this similar game extends the Difficulty accessibility:
- Joust Mania (2 Difficulty Features)
Getting Started
We've documented 3 accessibility features for Getting Started in Here Kitty! which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Similar Games With More Accessibility Features for Getting Started
If you want to play Here Kitty!, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- A Building Full of Cats (8 Getting Started Features)
- I Commissioned Some Bees (6 Getting Started Features)
- Hidden Folks (6 Getting Started Features)
- Where is Cat? (4 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Here Kitty! which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Similar Games With More Accessibility Features for Reading
If you want to play Here Kitty!, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Where is Cat? (5 Reading Features)
- Hidden Folks (5 Reading Features)
- I Commissioned Some Bees (4 Reading Features)
- Gogogo! (4 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Here Kitty! which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Similar Games With More Accessibility Features for Navigation
If you want to play Here Kitty!, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Teach Your Monster: Number Skills (3 Navigation Features)
- Pok Pok Playroom (3 Navigation Features)
- Hidden Folks (3 Navigation Features)
- I Commissioned Some Bees (2 Navigation Features)
Visual
We've documented 5 accessibility features for Visual in Here Kitty! which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Audio Depiction of Event Location: Indication with positional/stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements. This is useful for blind players.
Play Without Sight
Play Without Sight: The game can be played without sight. Positional/stereo sounds and haptic feedback enable play without the need to see the screen. This is useful for blind low-vision and sightless players.
Similar Games With More Accessibility Features for Visual
If you want to play Here Kitty!, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Gogogo! (7 Visual Features)
- Pok Pok Playroom (6 Visual Features)
- Joust Mania (6 Visual Features)
- Hidden Folks (6 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Here Kitty! which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play Here Kitty!, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Pok Pok Playroom (3 Audio Features)
- I Commissioned Some Bees (2 Audio Features)
- A Building Full of Cats (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson