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I Am Alive

Our accessibility experts are yet to assess I Am Alive. If you'd like to suggest accessibility features we should record for I Am Alive, let us know on Twitter or via email. You can also Tweet, to invite the developer  to complete our accessibility questionnaire.I Am Alive is an action adventure in a post apocalyptic future where an event has reduced cities to rubble. You traverse the country to find your wife and child. It draws on end of humanity fiction like The Road, and stands out for its commitment to creating this atmosphere of a world in pieces. It's an unflinching look an a world undone, pressed home not with flashy visuals but by the pain of characters in need and the frustration of losing substantial progress if you die.

DetailsGame Details

Release Date: 07/03/2012, updated in 2013

Out Now: PC, PS3 and Xbox 360

Skill Rating: 15+ year-olds

Players: 1

Genres: Adventure, Simulation (Action, Collecting, Narrative, Platform and Traversal)

Accessibility: 0 features documented (Tweet Developer )

Components: 3D Third-Person and Open World

Developer: Ubisoft (@Ubisoft)

Costs: Purchase cost

 

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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