I Wanna Maker Accessibility Report
We've documented 14 accessibility features for I Wanna Maker in the Controls, Difficulty, Getting Started, Reading, Visual, Audio and Communication areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.I Wanna Maker is a running and jumping game where you create unique levels and share them with other players. With over 1000 levels to play, all made by different people across the world, it offers a fresh platforming challenge with a wide range of difficulties to pick from, although the focus is usually on extremely precise timing and fast reactions.
I Wanna Maker is a 2D precision platformer based around creating and sharing levels online with other people, in the same vein as Super Mario Maker. If you like, you can just play levels, or just make levels, or both. The game generally requires precise timing and good skill at 2D platformers to navigate your character past spikes and moving obstacles.
You can filter online levels by difficulty, quality, date, and other metrics. For example, you can search for the best easy levels of the past week. Online levels are required to abide by rules including no inappropriate words or content, and no rapid flashing. Occasionally levels with these elements do appear, and take a short while to be removed by moderators.
The game has a text chat feature where you can see and chat with other players in the same level as you. On first startup, the game prompts you if you'd like to enable this feature or not. You can toggle this setting on/off in the options menu.
The level editor is very powerful, and is a great place to flex creative muscles and build either simple or complex levels. The level editor requires the use of mouse and keyboard. Though you can still test your level using a gamepad.
We've documented 5 accessibility features for Controls in I Wanna Maker which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Keyboard Alone: Can play with just the keyboard.
Mouse and Keys: Can play with mouse and multiple keys.
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
Similar Games With More Accessibility Features for Controls
If you want to play I Wanna Maker, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We've documented 2 accessibility features for Difficulty in I Wanna Maker which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Adjust After Setting
Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.
We've documented 1 accessibility feature for Getting Started in I Wanna Maker which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Bank Progress With Frequent Checkpoints: If you fail you can retry that level or aspect of the game without losing a lot of progress. This is often provided via Frequent Checkpoints combined with restarting without losing time, equipment or score.
Similar Games With More Accessibility Features for Getting Started
If you want to play I Wanna Maker, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
We've documented 3 accessibility features for Reading in I Wanna Maker which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play I Wanna Maker, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
We haven’t documented any accessibility features for Navigation in I Wanna Maker which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to I Wanna Maker, and offer accessibility features for Navigation:
We've documented 1 accessibility feature for Visual in I Wanna Maker which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play I Wanna Maker, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
We've documented 1 accessibility feature for Audio in I Wanna Maker which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play I Wanna Maker, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
We've documented 1 accessibility feature for Communication in I Wanna Maker which deals with how you can communicate with other players in the game and what options are available to customise and control this interaction.
Player-to-Player Online Communication
This is how players communicate with each other in online games. This can be to plan strategy, chat as they play or co-ordinate resources.
Text Chat: Chat to other players by typing text.
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.