
We've documented 4 accessibility features for Icarus First Cohort. Has features in Controls and Visual to reduce unintended barriers. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Icarus is an adventure survival game where up to eight players work together to endure the wilderness. Your task is to survive the brutal environment as you explore, harvest, craft and hunt. Like Ark and Minecraft, but this stands out for the level of realism and detail.Release Date: 01/12/2021
Coming Soon: PC
Expected Content Rating: PEGI 12
Players: 1 (8 online)
Genres: Role-Play, Strategy (Action, Simulation and Stealth)
Accessibility: 4 features
Components: 3D Third-Person, Day and Night, Open World and Weather
Developer: Rocket Werkz (@RocketWerkz)
Costs: Purchase cost
We've documented 3 accessibility features for Controls in Icarus First Cohort which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Can play with the following:
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Mouse and Keys: Can play with mouse and multiple keys.
Can customise the controls for the game as follows:
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
If you want to play Icarus First Cohort, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We haven’t documented any accessibility features for Difficulty in Icarus First Cohort which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Icarus First Cohort, and offer accessibility features for Difficulty:
We haven’t documented any accessibility features for Getting Started in Icarus First Cohort which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Icarus First Cohort, and offer accessibility features for Getting Started:
We haven’t documented any accessibility features for Reading in Icarus First Cohort which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Icarus First Cohort, and offer accessibility features for Reading:
We haven’t documented any accessibility features for Navigation in Icarus First Cohort which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Icarus First Cohort, and offer accessibility features for Navigation:
We've documented 1 accessibility feature for Visual in Icarus First Cohort which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Colour blind friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
If you want to play Icarus First Cohort, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
We haven’t documented any accessibility features for Audio in Icarus First Cohort which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Icarus First Cohort, and offer accessibility features for Audio:
We haven’t documented any accessibility features for Communication in Icarus First Cohort which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Icarus First Cohort, and offer accessibility features for Communication:
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson