We've documented 22 accessibility features for Innocence Island, including Low Pressure, No Repeated Pressing, No Holds, Play Without Hearing and Audio Cues. Its accessibility is strongest in Controls and Getting Started but it also has features in Reading, Visual, Audio and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
External examiner, RNC RNC, first checked Innocence Island accessibility 16 months ago. It was re-examined by Andy Robertson and updated 16 months ago.
Accessibility Notes
- Butterflies: These are scattered around the world and indicate which should be your next destination.
- Rest: Once you go up the tree and unlock your conscience, every time you release the controls for a few seconds the conscience appears and points you to your next target/destination.
Wearing the helmet avoids any forced hostile encounters like the demons at night. Every other violence action in game is avoidable. Blood is only displayed in game after you have repeatedly killed humans or animals.
You can fully remap and swap controller sticks and buttons on PC but not on console.
You can make the Head Up Display text larger but there is still quite a lot of small text to read in the game.
Game Details
Release Date: 10/12/2022
Out Now: PC, PS4, PS5 and Switch
Skill Rating: 10+ year-olds
Players: 1
Genres: Adventure, Communication (Fighting, Narrative and Simulation)
Accessibility: 22 features
Components: 3D Third-Person and Open World
Developer: Hello From RNC (@Hello_From_RNC)
Costs: Purchase cost
Controls
We've documented 9 accessibility features for Controls in Innocence Island which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Mouse and Controller: Can play with mouse and controller simultaneously.
Remap Controls
Can customise the controls for the game as follows:
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
Remap Extra Mouse Buttons: Can remap additional buttons on mice that provide more than the two standard buttons, on systems that support these controls.
Remap Mouse Wheel: Can remap the mouse wheel to control aspects of the game when you move it up/down, on systems that support these controls.
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Similar Games With More Accessibility Features for Controls
If you want to play Innocence Island, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Criminals Within (13 Controls Features)
- Horizon Forbidden West (10 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Innocence Island which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Innocence Island, and offer accessibility features for Difficulty:
- Horizon Forbidden West (3 Difficulty Features)
- Criminals Within (2 Difficulty Features)
- Death Stranding (2 Difficulty Features)
- Kena: Bridge of Spirits (2 Difficulty Features)
Getting Started
We've documented 5 accessibility features for Getting Started in Innocence Island which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.
Similar Games With More Accessibility Features for Getting Started
If you want to play Innocence Island, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Wilderless (10 Getting Started Features)
- Criminals Within (8 Getting Started Features)
- Mythwrecked: Ambrosia Island (6 Getting Started Features)
- The Legend of Zelda: Tears of the Kingdom (6 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Innocence Island which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Innocence Island, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- It Takes Two (6 Reading Features)
- Criminals Within (5 Reading Features)
- Mythwrecked: Ambrosia Island (4 Reading Features)
- The Legend of Zelda: Tears of the Kingdom (4 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Innocence Island which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Similar Games With More Accessibility Features for Navigation
If you want to play Innocence Island, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Thousand Threads (8 Navigation Features)
- The Legend of Zelda: Tears of the Kingdom (7 Navigation Features)
- Death Stranding (7 Navigation Features)
- Horizon Forbidden West (7 Navigation Features)
Visual
We've documented 2 accessibility features for Visual in Innocence Island which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play Innocence Island, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- One Hour One Life (8 Visual Features)
- Mythwrecked: Ambrosia Island (7 Visual Features)
- Thousand Threads (7 Visual Features)
- Horizon Forbidden West (5 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Innocence Island which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Innocence Island, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- One Hour One Life (4 Audio Features)
- Criminals Within (3 Audio Features)
- Mythwrecked: Ambrosia Island (3 Audio Features)
- Thousand Threads (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson