Little Nightmares II (Series) Accessibility Report
We've documented 5 accessibility features for Little Nightmares II in the Controls and Reading areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Little Nightmares II is a running and jumping game wrapped in a horror theme. You play a little boy named Mono who explores a dark and disturbing world. On your journey, you meet a little girl called Six and together you try to survive and uncover the dark secrets of "The Pale City".
Game Details
Release Date: 10/02/2021
Price: 60% off
Platforms: PC, PS4, PS5, Stadia, Switch, Xbox One and Xbox Series X|S
Content Rating: PEGI 16
Players: 1
Genres: Narrative, Traversal (Action, Platform and Puzzle)
Accessibility: 5 features
Developer: Tarsier Studios (@TarsierStudios)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 4 accessibility features for Controls in Little Nightmares II which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Mouse and Keys: Can play with mouse and multiple keys.
Remap Controls
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
Similar Games With More Accessibility Features for Controls
If you want to play Little Nightmares II, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
Difficulty
We haven’t documented any accessibility features for Difficulty in Little Nightmares II which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Little Nightmares II, and offer accessibility features for Difficulty:
Getting Started
We haven’t documented any accessibility features for Getting Started in Little Nightmares II which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Little Nightmares II, and offer accessibility features for Getting Started:
Reading
We've documented 1 accessibility feature for Reading in Little Nightmares II which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Similar Games With More Accessibility Features for Reading
If you want to play Little Nightmares II, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
Navigation
We haven’t documented any accessibility features for Navigation in Little Nightmares II which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Little Nightmares II, and offer accessibility features for Navigation:
Visual
We haven’t documented any accessibility features for Visual in Little Nightmares II which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Little Nightmares II, and offer accessibility features for Visual:
Audio
We haven’t documented any accessibility features for Audio in Little Nightmares II which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Little Nightmares II, and offer accessibility features for Audio:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Stadia
Stadia offers some system accessibility features. Tandem enables you to use two controllers to play one character. This also enables you to connect other controllers like the Xbox Adaptive Controller.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @cbGameDev and @GeekDadGamer