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Might & Magic:
Clash of Heroes

Our accessibility experts are yet to assess Might & Magic: Clash of Heroes. If you'd like to suggest accessibility features we should record for Might & Magic: Clash of Heroes, let us know on Twitter or via email. You can also Tweet, to invite the developer  to complete our accessibility questionnaire.Might & Magic: Clash of Heroes is a strategic battle puzzle where you position units to form patterns that determine how they behave. The play combines the simple matching of Candy Crush with the complex strategy of Advance Wars or Fire Emblem. It stands out not only for the entertaining idea but for how well it develops this while still balancing complexity with approachability.

DetailsGame Details

Release Date: 01/12/2009, updated in 2011

Out Now: DS, PC, PS3, PS4, Switch, Xbox 360 and Xbox One

Skill Rating: 7+ year-olds

Players: 1-2

Genres: Battle, Strategy (Fighting and Sequencing)

Accessibility: 0 features documented (Tweet Developer )

Components: 2D Side-On, Grid and Pixels

Developer: Capy Games (@CapyGames)

Costs: Purchase cost

 

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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