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Neverwinter Nights Accessibility Report

Our accessibility experts are yet to assess Neverwinter Nights. If you'd like to suggest accessibility features we should record for Neverwinter Nights, let us know on Twitter or via email.

Neverwinter Nights is a series of games based on the Forgotten Realms campaign of Dungeons & Dragons. You play by creating and then guiding an adventurer on a dangerous mission. It stands out for being one of the first adventure games to offer graphical depiction of your character and the world and continues to be popular in enhanced and re released form on modern consoles.

Video GameNeverwinter Nights
ACCESSIBILITY REPORT
PEGI 16 Video Game Age Rating for Neverwinter Nights in UK and Europe

DetailsGame Details

Release Date: 18/06/2002, updated in 2019

Platforms: PC, PS4, Switch and Xbox One

Content Rating: PEGI 16

Skill Rating: 14+ year-olds

Players: 1

Genres: Action, Adventure, Fighting and Role-Play

Developer: Neverwinter Game (@NeverwinterGame)

Costs: Purchase cost, In-Game Purchases and In-Game Pass

 

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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